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23 дня назад

Principal Publishing Product Manager – Unpublished R&D; Product (Gamedev)

Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Principal Publishing Product Manager – Unpublished R&D; Product (Gamedev): Shaping the vision, target audiences, publishing strategy, and go-to-market plan for an unannounced live-service game with an accent on player value, market opportunities, and global audience development. Focus on validating product-market-fit hypotheses, aligning senior stakeholders, and leading regional launch readiness and long-term live operations.

Location: Not specified; the posting includes US employment-law references and US-specific benefits.

Company

Riot Games develops games and player-facing digital experiences, with a mission centered on putting players first.

What you will do

  • Embed with an early-stage development team working on an unannounced project as the senior publishing product partner.
  • Define target audiences, player needs, value propositions, market opportunities, and product success metrics.
  • Translate player, audience, market, and publishing insights into product strategy, roadmap, scope, sequencing, and investment decisions.
  • Build the publishing strategy, positioning, and go-to-market plan from concept through launch and live operations.
  • Identify ecosystem, community, competitive, regional, and connected player-experience opportunities.
  • Lead cross-functional publishing readiness for regional launches and long-term player engagement.

Requirements

  • 10–12+ years of experience in publishing product management, product management, product strategy, go-to-market strategy, or a related discipline.
  • Expertise in shaping digital products or platforms during early development and translating player and market insights into prioritization.
  • Experience developing and testing audience, positioning, or product-market-fit hypotheses.
  • Strong understanding of digital products, live-service games, and player lifecycle strategy.
  • Experience leading ambiguous, cross-functional initiatives with senior stakeholders.
  • Strong strategic thinking, communication, facilitation, influence, and independent decision-making skills.

Nice to have

  • Experience in game development or R&D environments.
  • Experience taking products from concept through validation, early production, and launch.
  • Experience with connected player experiences, competitive ecosystems, social play, and global audience development.
  • Experience with regional market testing and phased go-to-market or test-and-learn approaches.
  • Personal interest in games and emerging player experiences.

Culture & Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees and eligible family members.
  • 401(k) plan with company match.
  • Collaborative environment focused on player empathy, player delight, and empowered decision-making.

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