Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
65
Средняя вакансия
развернуть
Роль хорошо определена с ясными обязанностями, но зарплата ниже рыночной, что может снизить привлекательность.
Низкая зарплата
Аутсорсинговая компания
Четкие обязанности
?Удаленная работа
Фокус на разработке игр
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Technical Game Designer (Creator Tools) (Unreal Engine/game development): Building in-engine and external creator tools, modular systems, and production pipelines that help less technical developers create high-quality game experiences with an accent on usability, accessibility, stability, and scalability. Focus on architecting reusable toolsets, defining performance constraints, documenting workflows, and collaborating with designers, artists, engineers, and producers.
Location: Remote in Mexico; Mexico City. Full-time employment benefits apply to applicants located in Mexico only.
Salary: MXN 30,000–35,000 gross per month
Company
hirify.global develops AAA games and creator-focused tools as part of the games industry.
What you will do
Implement tools in Unreal Engine or externally as part of production pipelines.
Architect modular systems and toolsets that enable less technical creators to build high-quality experiences.
Break features into scoped tasks and identify risks and dependencies early.
Establish performance budgets and constraints to support stable, scalable creator-made systems.
Write technical design documentation for internal and public users.
Collaborate with designers, artists, engineers, and producers to improve workflows and provide quality feedback.
Requirements
At least one year of technical tools design experience in the game industry.
1–2 years of Unreal Engine 5 experience in a tools design or technical design capacity.
Expertise in Unreal Engine implementation, including Blueprint scripting and plugins.
Strong knowledge of developing usable and accessible toolsets for less technical users.
Understanding of coding principles including data types, logical operators, functions, and inheritance.
English proficiency at B2 or higher; CV must be submitted in English.
Nice to have
Experience with multiplayer games, live service titles, procedural or modular content systems, and shipped games.
Game systems design knowledge and familiarity with UI/UX for tools.
Additional Unreal Engine experience with C++, Verse, UMG, World Partition, or Gameplay Ability System.
Experience with UEFN, Roblox, Figma, Miro, Unity, Godot, or proprietary game engines.
Culture & Benefits
Fully remote work with a collaborative, casual environment and a focus on work-life balance.
Opportunity to work on AAA game titles with an experienced games-industry team.
Career growth opportunities.
Applicants located in Mexico receive statutory benefits, including social security, annual leave, Christmas bonus, and vacation premium.
After three months, eligible Mexico-based employees receive medical insurance, a savings fund, and grocery vouchers.
Будьте осторожны
Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →