Чётко очерченная senior-роль в крупном RPG-проекте с хорошими льготами и возможностями развития; оценка зарплаты вынесена отдельно.
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Ниже рынкаСовременные технологииПонятные обязанностиЩедрые льготыКрупный игровой проект
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Technical Designer (Game Development) (Cyberpunk 2): Designing and extending workflows, authorship tools, and technical architecture for a AAA role-playing game with an accent on C++ development, Unreal Engine systems, and cross-disciplinary collaboration. Focus on diagnosing code-level problems, improving designer implementation efficiency, and building tools for abilities, items, and other gameplay systems.
Location: Remote in Canada or the continental United States; hybrid/in-office work is available for US hires from the Boston Hub, with relocation assistance available.
CD PROJEKT RED develops story-driven role-playing games, including the Cyberpunk 2 project.
What you will do
Identify and resolve developmental friction points for designers in collaboration with the Lead Systems Designer and Engineering Leads.
Design workflows and designer authorship tools for abilities, items, and other gameplay elements with engineering.
Bridge design and engineering by sharing knowledge and improving understanding and efficiency across both disciplines.
Extend existing technical architecture with features that improve functionality for designers.
Document designs, workflows, and decisions through clear communication and collaborative meetings.
Exchange feedback and ideas across multiple disciplines.
Requirements
5+ years of experience in games in a technical design capacity, including at least one shipped AAA title.
Experience writing C++ responsibly in Unreal Engine 4 or 5.
High-level C++ comprehension, including determining how systems work through code and debugging code to diagnose problems.
Ability to assess developer workflows and tools that improve implementation efficiency for designers across all sub-disciplines.
Passion for workflows, tools, and knowledge sharing with team members.
Adaptability and strong problem-solving abilities during rapid iteration.
Ability to explain design concepts clearly, document workflows, and exchange feedback across disciplines.
Passion for video games and keeping current with industry trends, game genres, design methods, techniques, and audio-visual standards.
Nice to have
Experience working with IMGUI.
Affinity for role-playing games and a deep understanding of player expectations in the genre.
Additional experience designing and using gameplay-related systems.
Culture & Benefits
Remote, hybrid, and in-office work options with flexible working hours.
Company-paid medical, dental, vision, and mental healthcare, plus free mental health support.
26 vacation days, 10 sick days, 12 calendar holidays, menstrual leave, and support for working parents.
RRSP with employer matching and a $100 monthly Lifestyle Spending Account for fitness, wellness, internet, home office equipment, learning, streaming services, and more.
Internal workshops, knowledge-sharing initiatives, tutorials, e-learning, and other professional development opportunities.
International working environment, casual dress code, and dog-friendly office.
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