Чётко описанная senior-роль в известной студии RPG: системный дизайн, влияние на ключевые механики, наставничество и сильный пакет льгот. При этом нужно работать в офисе в Бостоне.
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Работа в БостонеЗона ответственностиИзвестная студияЩедрые льготы
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TL;DR
Senior Systems Designer (RPG): Designing, implementing, and managing systemic game and world features for Cyberpunk 2 with an accent on crowd systems, population management, economy, and items. Focus on solving complex role-playing game design challenges, improving developer workflows, and mentoring less experienced designers.
Location: Boston, MA, United States; in-office in a hybrid or full-time capacity.
Salary: $101,000–$185,100 USD annually.
Company
CD PROJEKT RED creates story-driven role-playing games, including Cyberpunk 2.
What you will do
Work with the Lead Systems Designer, Design Director, and other disciplines to deliver engaging game systems.
Design, implement, and manage game and world systems including crowd, population management, economy, and items.
Document designs, lead collaborative meetings, and communicate concepts effectively across the team.
Act as a systems design subject matter expert and share knowledge with the team.
Help grow and mentor less experienced members of the design team.
Exchange feedback and ideas across multiple disciplines.
Requirements
5+ years of experience contributing to a shipped game, ideally in a large-scale production.
Proven success creating compelling, innovative game systems in role-playing games.
Proficiency developing systemic game features that deliver value to the game and project.
Passion for game systems design and sharing knowledge with team members.
Adaptability and strong problem-solving abilities during rapid iteration.
Ability to assess developer workflows and tools to improve implementation experience and efficiency.
Excellent communication and interpersonal skills, with the ability to clearly articulate design ideas and concepts.
Passion for video games and curiosity about evolving industry trends, including new genres, design approaches, and audio-visual techniques.
Nice to have
Experience working in Unreal Engine 4 or 5.
Familiarity with role-playing games and a deep understanding of player expectations in the genre.
Additional experience designing and utilizing gameplay-related systems.
Culture & Benefits
Company-paid medical, dental, vision, and mental healthcare, plus free mental health support.
Paid leave including 26 vacation days, 10 sick days, and 12 calendar holidays per year.
401(k) with employer matching and a $100-per-month Lifestyle Spending Account.
Flexible working hours, internal training, workshops, lectures, courses, and e-learning.
Support for working parents, including childcare benefits and family-friendly events.
Dog-friendly office, casual dress code, and an international working environment.
Hiring process
Selected candidates must complete a pre-employment background check in accordance with applicable laws and regulations.
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