обновлено 5 дней назад
Principal Experience Designer (Mobile Games)
123 000 - 170 000$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Principal Experience Designer (Mobile Games): Creating and implementing UX/UI experiences, prototypes, design systems, and visual assets for mobile games with an accent on player engagement, usability, and collaboration with art and engineering teams. Focus on leading UX across multiple game feature pods, building interactive Figma prototypes, implementing interfaces in Unity, and validating solutions through research and testing.
Location: Austin, TX; Bay Area, CA; Carlsbad, CA; or Chicago, IL
Salary: $123,000–$170,000 per year in California; $107,000–$150,000 per year in Illinois.
Company
develops and publishes interactive entertainment and mobile games as a label of Take-Two Interactive, with games played by people around the world.
What you will do
- Lead UX/UI design across conceptual development, user flows, wireframes, interactive prototypes, design documentation, and final interface design.
- Create mobile game experiences, design systems, graybox mockups, mood boards, visual assets, and functional interaction animations.
- Conduct competitor research, heuristic evaluations, consumer research, persona development, usability analysis, and feature testing.
- Prepare and implement UI assets in Unity in collaboration with technical artists and engineers.
- Own UX for multiple game feature pods and establish UI/UX methodologies across game teams.
- Mentor senior UI/UX staff and contribute to critiques, product reviews, retrospectives, and company-wide UI/UX events.
Requirements
- 6+ years of experience in the game development industry specializing in UX.
- Experience working on at least three different game titles.
- Deep knowledge of mobile game development, particularly prototyping.
- Expertise in UX/UI design principles, user psychology, usability analysis, and validation through testing.
- Advanced experience creating user interfaces in Unity and interactive prototypes in Figma.
- Ability to communicate complex ideas, collaborate across studios and disciplines, and work independently in a fast-paced environment.
Nice to have
- Experience with production and live game lifecycles.
Culture & Benefits
- Agile, iterative environment with collaborative work across North America, Europe, and Asia.
- Full-time employees may receive medical, dental, vision, and life insurance coverage.
- Paid holidays, vacation, sick days, parental leave, and compassionate leave are provided.
- Benefits include wellbeing programs, family planning support, commuter benefits, and fitness expense reimbursement.
- Eligible employees may participate in the 401(k) plan and Employee Stock Purchase Program.
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