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16 часов назад

Technical Artist (Game Development)

Формат работы
remote (Global)/hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
UK/US/Poland +2 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Artist (Game Development): Creating and maintaining art assets and pipelines for AAA game development with an accent on rigging, shaders, and workflows. Focus on automation, reusability, and scalability in a tool-driven environment.

Location: Remote/Hybrid (Montreal, CA)

Company

People Can Fly is a leading independent AAA game development studio with an international team working on action games for players worldwide.

What you will do

  • Maintain artistic direction and quality across materials, shaders, and assets.
  • Create final materials for characters, environments, and effects; support existing material systems.
  • Develop efficient workflows and pipelines to support art and design teams.
  • Research and implement new techniques to improve the quality and performance of assets.
  • Collaborate closely with Art, Animation, Design, and Engineering to resolve pipeline and asset issues.
  • Provide technical feedback, documentation, and mentoring for other artists.

Requirements

  • Strong portfolio showcasing AAA-quality work in engine (proprietary, Unreal, or Unity).
  • Excellent knowledge of industry-standard DCC tools (Maya, ZBrush, Substance Painter/Designer, Photoshop, or equivalents).
  • Proficiency in Python scripting (PyQt/PySide), with ability to write clean, reusable, maintainable code.
  • Good knowledge of shader languages (HLSL/GLSL) and rendering techniques.
  • 3+ years industry experience with at least one shipped title.
  • Proficiency in English is required for this position, as the role involves regular communication with international colleagues, partners, and stakeholders based outside of Québec.

Nice to have

  • Experience with Houdini, MotionBuilder, or other procedural tools.
  • Familiarity with C++ and Maya/OpenMaya plugin development.
  • Knowledge of modern rendering pipelines, particle systems, cloth/physics simulations, and lighting.

Culture & Benefits

  • Benefit package 100% paid by PCF, including health and dental coverage.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental well-being sessions.
  • Personal development opportunities and ability to work in a global environment.

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