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Вакансия опубликована 24 дн. назад - шансы на ответ снижаются.

обновлено 25 дней назад

Senior Technical Artist (Gamedev)

Формат работы
remote (только Europe)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Релокация
Poland

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Описание вакансии

Текст:
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SENIOR TECHNICAL ARTIST (11 BIT STUDIOS)

🕹 Frostpunk 1886
🧠 Senior
💰 Negotiable
⏰ Full-time
🌎 Remote (limited) / 👔 Office (Warsaw, Poland 🇵🇱)

🦄 Description
11 bit studios is looking for a Technical Artist to join the Frostpunk 1886 team. You will be responsible for creating high-quality materials, shaders, and tools in Unreal Engine 5 while ensuring assets are optimized and production-ready. The role requires close collaboration with artists, programmers, and technical leadership to maintain visual quality and performance.

🚀 Responsibilities
• Create high-quality materials and shaders in UE5
• Develop and maintain tools using Blueprints and code
• Produce and update documentation for workflows and tools
• Optimize, profile, and debug assets in the final product
• Collaborate with Art Leads, Technical Directors, programmers, and QA
• Ensure assets meet technical and performance requirements

📚 Required Skills
• Strong knowledge of UE materials and shading workflows
• Solid understanding of UE5 rendering pipeline, including PBR and post-processing
• Experience with Unreal Engine Blueprints
• Practical problem-solving skills with focus on optimization
• Experience working in cross-disciplinary teams

👍 Nice to Have
• Experience with VFX or lighting
• Knowledge of procedural tools such as Substance Designer
• Familiarity with shader languages like HLSL or GLSL
• Experience with 3D software such as Blender, 3ds Max, or Maya
• Experience working closely with both artists and programmers
• For Senior level: at least one shipped title or commercial project

🍪 What we offer
• Health and wellness support including medical package and psychological care
• Multisport program
• Training budget and in-office library
• Modern office with gym, chill zones, and game areas
• Flexible working hours and hybrid format
• 20 or 26 days of paid vacation
• International work environment
• Bonus system and transparent salary structure
• Relocation support and referral program
• Company events and additional perks

🌐 Vacancy link

#gamedev #unrealengine #technicalartist #ue5 #shaders #rendering #frostpunk #11bitstudios #hybrid #warsaw

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