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6 дней назад

Environment Artist (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

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TL;DR

Environment Artist (Gamedev): Creating high-quality, production-ready environment assets for real-time projects with an accent on PBR workflows and modular asset integration. Focus on balancing visual fidelity with technical optimization to ensure immersive world-building across diverse art styles.

Company

hirify.global is a creative studio focused on high-quality environment production for real-time projects.

What you will do

  • Define and maintain visual direction for project environments alongside the Art Director.
  • Create environment assets utilizing procedural and hand-crafted texturing techniques within a PBR workflow.
  • Interpret photo references and concept art to deliver assets that meet design intent.
  • Collaborate with cross-functional teams to ensure timely asset delivery and project goal alignment.
  • Maintain visual quality and performance standards through consistent asset creation.
  • Adapt to varying visual styles based on client and project requirements.

Requirements

  • Proficiency in Maya, 3ds Max, ZBrush, and Substance Painter.
  • Solid understanding of PBR workflows and real-time asset creation.
  • Experience with real-time engines such as Unreal or Unity.
  • Strong grasp of modular workflows, trim sheets, and asset reuse.
  • Familiarity with shaders, materials, and real-time lighting.
  • Foundational art skills including form, composition, proportion, and color.

Nice to have

  • Experience in outsourcing or co-development environments.
  • Understanding of technical art constraints and optimization.
  • Experience creating custom materials or working with shader graphs.

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