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Level Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Artist (Unreal Engine): Creating and integrating modular architectural and natural environments for game levels with an accent on gameplay readability, visual storytelling, and real-time rendering. Focus on optimizing draw calls, LODs, streaming, collisions, and materials while maintaining visual consistency and polishing levels directly in the engine.
Location: Warsaw, Masovian Voivodeship, Poland. Workplace: On-site
Company
develops game productions and immersive, visually detailed game environments.
What you will do
- Compose and dress architectural and natural environments to support gameplay readability, player navigation, and visual storytelling.
- Assemble and modify modular environment assets, integrate assets and textures, and configure materials, collisions, and visual properties.
- Maintain level quality and consistency according to the project’s art direction and quality bar.
- Gather references and prepare visual breakdowns, reference boards, and asset lists.
- Optimize levels for real-time performance through draw-call, LOD, and streaming improvements in collaboration with Tech Art and Design.
- Verify levels in the engine, support bug fixing, and apply visual polish throughout production and testing.
Requirements
- Understanding of architectural and natural environment composition, scale, structure, gameplay readability, navigation, and visual guidance.
- Strong modeling skills for modular environment assets.
- Experience with Maya and/or Blender, Substance Painter and Designer, material blending, and vertex painting.
- Proficiency in Unreal Engine or a similar real-time engine.
- Experience with real-time level optimization, including LODs, draw calls, and streaming.
- Understanding of PBR workflows, material standards, visual consistency, and multidisciplinary collaboration.
Nice to have
- Knowledge of material optimization and real-time lighting techniques.
- Experience with lighting adjustments in real-time engines.
- Experience with procedural tools such as Houdini.
- Experience working on shipped titles.
Culture & Benefits
- Medical care package.
- MyCafeteria system, including a MultiSport card.
- Employee Assistance Program with confidential legal, financial, and personal counseling.
- English or Polish language classes.
- Sensibly flexible working hours, subject to project needs.
- Care Bonus, corporate parties, and team-building events.
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