TL;DR
Character Artist (Gamedev): Creating beautifully constructed characters, clean geometry, texture and material work to tell stories through them. Focus on conceptualizing, modeling, and texturing.
Location: Must be based in the UK
Company
Climax Studios is an established game development company with an extensive history in developing all kinds of digital experiences across all formats.
What you will do
- Conceptualize, model, and texture characters to tell stories.
- Utilize your expertise to create beautifully crafted characters.
- Showcase creative flare and demonstrate core fundamentals in topology, UVs, and texturing.
Requirements
- Showcase creative flare and demonstrate core fundamentals in topology, UVs, and texturing.
- Deep understanding and knowledge of Maya and Zbrush plus a proven foundation in Photoshop.
- Good working knowledge of Unreal 4/5.
- Experience with Substance Painter.
- Good knowledge of anatomy.
- Examples of hard surface work.
Nice to have
- Experience using Marvelous Designer and/or scan development pipelines.
- Experience with facial blendshapes and wrinkle maps.
- Hair authoring experience - full strand based and hair cards.
- MetaHuman knowledge.
Culture & Benefits
- Excellent holiday package.
- Regular social events and a relaxed working environment.
- Ongoing training and development with career progression.
- Private Medical Insurance, Life Insurance, and Dental Insurance.
- Company Pension Scheme and Cycle To Work Scheme.
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