5 дней назад
Cinematics Director (Call of Duty)
126 800 - 234 580$
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Описание вакансии
Текст:
TL;DR
Cinematics Director (Call of Duty): Defining the cinematic vision for a major game campaign across in-game cinematics and pre-rendered movies with an accent on storytelling, motion capture direction, and cross-functional production. Focus on directing actor performances, managing mocap shoots, translating scripts into scenes, and maintaining narrative pacing and emotional continuity.
Location: Madison, Wisconsin office; onsite four days per week. Work arrangements may change according to business needs.
Salary: $126,800–$234,580 annual base pay in the United States, with potential incentive compensation.
Company
A major game development studio creating large-scale first-person shooter and action titles, with a long history of contributions to the Call of Duty franchise.
What you will do
- Define the cinematic vision for in-game cinematics and pre-rendered movies.
- Direct actors on motion-capture stages and in recording booths, guiding character motivation and scene performance.
- Manage mocap shoots, including creative and technical setup, spatial blocking, and movement alignment with virtual environments.
- Collaborate with creative leadership, animators, artists, writers, and technical teams to bring captured performances into final cinematic scenes.
- Translate scripts into cinematic plans, including staging, emotional arcs, and technical shot requirements.
- Champion collaboration, inclusion, and player-first thinking.
Requirements
- 10+ years of experience as a cinematic director in game development or film.
- 5+ years of leadership experience guiding cross-functional teams from concept to ship.
- Strong understanding of cinematic and storytelling language, narrative timing, pacing, camera language, physical acting beats, and emotional continuity.
- Ability to transform ambiguous ideas into clear, impactful deliverables.
- Strong interpersonal skills for directing talent, coordinating technical crews under tight schedules, and influencing stakeholders.
- Onsite availability in the Madison, Wisconsin office four days per week.
Nice to have
- In-depth knowledge of the Call of Duty franchise, its gameplay DNA, and community culture.
- A portfolio demonstrating bold ideas, innovative systems, or groundbreaking experiences.
- Strong animation skills and the ability to guide or assist with scene work.
Culture & Benefits
- Collaborative, inclusive, player-first working culture with direct communication and low-ego teamwork.
- Medical, dental, vision, health savings or reimbursement accounts, and insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, parental leave, bereavement leave, and floating holidays.
- Mental health, wellbeing, fitness, and discounted game programs.
- Relocation assistance may be available when relocation is required for the job.
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