6 дней назад
Associate Artist, Game Capture, Marketing Creative - Activision
21 - 40$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Associate Artist, Game Capture, Marketing Creative - Activision (Game Capture/Cinematics): Creating gameplay footage, screenshots, and visual assets for trailers, cinematics, social media, and other marketing campaigns with an accent on shot planning, in-engine direction, and visual storytelling. Focus on executing capture sequences, troubleshooting game development tools and hardware, and assembling selects for editorial review.
Location: Los Angeles (Pen Factory) office; onsite Monday through Thursday
Base pay: $21.99–$40.67 hourly in the U.S.
Company
Activision develops, publishes, and distributes interactive entertainment, including the Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero franchises.
What you will do
- Execute gameplay capture sequences from shot planning through organized handoff.
- Translate creative briefs into shot lists and capture plans, and direct focused scenes with limited oversight.
- Capture gameplay footage and screenshots for trailers, cinematics, gameplay features, campaigns, and social media.
- Use proprietary development tools, game engines, debug systems, and in-game controls to create marketing assets.
- Collaborate with capture leads, editors, producers, and creative stakeholders on scene development and delivery.
- Assemble selects in Adobe Premiere Pro and troubleshoot game builds, capture environments, workstations, and hardware.
Requirements
- At least 2 years of professional experience in game capture, real-time cinematics, video production, photography, or a related creative field.
- Ability to independently plan and execute smaller capture assignments with limited direction.
- Understanding of cinematography, including composition, lighting, camera movement, framing, pacing, and visual storytelling.
- Working knowledge of real-world camera systems, lenses, lighting, on-set shooting, game debug systems, and in-engine controls.
- Familiarity with Unreal Sequencer, Unity Cinemachine, or comparable animation and camera sequencing tools, plus professional video editing software.
- Ability to collaborate across creative and production teams, manage shifting priorities, and troubleshoot capture issues under tight deadlines.
Nice to have
- Experience with Call of Duty or first-person shooter gameplay capture.
- Background in cinematography or photography, including screenshot composition and image finishing.
- Familiarity with Blender, Maya, Photoshop, Unreal, or Unity.
- Understanding of game development pipelines and in-progress builds used in creative production.
Culture & Benefits
- Medical, dental, vision, health spending, life, disability, and related insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, floating holidays, parental leave, and bereavement leave.
- Mental health, wellbeing, fitness, and employee game discount programs.
- Relocation assistance may be available when the company requires a geographic move.
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