6 дней назад
Associate Artist, Game Capture, Marketing Creative (Game Capture)
21 - 40$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Associate Artist, Game Capture, Marketing Creative (Game Capture): Creating gameplay footage, screenshots, and visual assets for trailers, cinematics, social media, and other marketing campaigns with an accent on cinematography, in-engine capture workflows, and visual storytelling. Focus on planning and directing capture sequences, solving game-build and hardware issues, and assembling daily edits for review in Adobe Premiere Pro.
Location: Onsite at the Los Angeles (Pen Factory) office, Monday through Thursday; based in Santa Monica, California, United States
Base pay: $21.99–$40.67 hourly in the United States
Company
develops and publishes interactive entertainment franchises, including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.
What you will do
- Execute gameplay capture sequences from shot planning through organized handoff.
- Translate creative briefs into shot lists and capture plans, and direct focused scenes with limited oversight.
- Capture gameplay footage and screenshots for trailers, cinematics, gameplay features, campaigns, and social media.
- Use proprietary development tools, game engines, debug systems, and in-game controls to create marketing assets.
- Collaborate with capture leads, editors, producers, and creative stakeholders on complex and long-form projects.
- Assemble sequences in Adobe Premiere Pro and troubleshoot game builds, capture environments, workstations, and hardware.
Requirements
- At least 2 years of professional experience in game capture, real-time cinematics, video production, photography, or a related creative field.
- Ability to independently plan and execute smaller capture assignments or scenes with limited direction.
- Strong understanding of cinematography, including composition, lighting, camera movement, framing, pacing, and visual storytelling.
- Working knowledge of real-world lighting, lenses, camera systems, on-set shooting principles, game debug systems, and in-engine controls.
- Familiarity with Unreal Sequencer, Unity Cinemachine, or similar camera and animation tools, plus Adobe Premiere Pro or comparable editing software.
- Ability to collaborate across creative and production teams, manage multiple priorities, and troubleshoot capture issues under tight deadlines.
Nice to have
- Experience with Call of Duty or first-person shooter gameplay capture.
- Background in cinematography or photography, including screenshot capture and still-image composition.
- Knowledge of color theory, image finishing, Blender or Maya, Photoshop, Unreal, Unity, or game development pipelines.
- Passion for games and interactive entertainment.
Culture & Benefits
- Onsite collaboration in the Los Angeles office with a Monday–Thursday schedule.
- Medical, dental, vision, health savings or reimbursement accounts, insurance, and disability coverage.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, parental leave, bereavement leave, and floating holidays.
- Mental health, wellbeing, and fitness programs, plus free and discounted games.
- Relocation assistance may be available when the company requires a geographic move.
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