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8 дней назад

Staff Machine Learning Engineer (Computer Vision/Multimodal AI)

172 200 - 283 900$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Staff Machine Learning Engineer (Computer Vision/Multimodal AI): Building production-grade computer vision and multimodal AI systems for generative game experiences, including world models, neural rendering, and image, video, text, and 3D understanding with an accent on transformers, diffusion models, and efficient deployment. Focus on translating research into scalable cloud and on-device inference, optimizing latency and cost through compression and distillation, and leading engineering direction across the ML stack.

Location: Mountain View, CA, USA

Base salary: $172,200–$283,900 annually, depending on the primary work location and experience.

Company

hirify.global develops a leading game engine and 3D platform used to create games and interactive experiences across mobile, PC, console, XR, web, automotive, manufacturing, and healthcare.

What you will do

  • Set the technical vision and roadmap for computer vision and multimodal AI models, including transformers, diffusion models, vision-language models, and JEPA-style architectures.
  • Design and implement models for image and video understanding, generation, segmentation, detection, dense prediction, and multimodal reasoning over images, text, and 3D inputs.
  • Own the model lifecycle from research prototype through training, fine-tuning, distillation, export, serving, and production deployment.
  • Build scalable inference systems for cloud GPUs and constrained on-device targets while balancing quality, latency, memory, and cost.
  • Collaborate with research scientists, platform engineers, product managers, and runtime teams to align ML capabilities with product and platform requirements.
  • Lead and mentor ML engineers, establish engineering standards, and define rigorous quality, accuracy, latency, memory, and cost benchmarks.

Requirements

  • 6+ years of experience in ML engineering with significant depth in computer vision and/or multimodal modeling.
  • Production experience with transformer-based and diffusion-based vision models, including architectures such as ViT, CLIP/SigLIP, Stable Diffusion, DETR, or SAM.
  • Strong command of data curation, model training and fine-tuning, evaluation, and serving at scale.
  • Knowledge of efficient attention, diffusion samplers, multimodal fusion, and vision-language alignment.
  • Strong Python, PyTorch, and software engineering fundamentals.
  • Track record of technical leadership, cross-functional influence, and engineer development.

Nice to have

  • Experience with world models, video generation, neural rendering, NeRF, or 3DGS.
  • Experience with quantization, pruning, distillation, and on-device runtimes such as CoreML, TFLite, ONNX Runtime, or TensorRT.
  • Knowledge of mobile SoC accelerators, MLIR, TVM, or XLA.
  • Open-source ML framework contributions or peer-reviewed computer vision and machine learning publications.
  • Experience with real-time graphics or game engine pipelines using Metal, Vulkan, or OpenGL ES.

Culture & Benefits

  • Full-time employment with health, life, and disability insurance.
  • Equity participation and competitive retirement or pension plans.
  • Vacation, personal days, parental leave, and family-care programs.
  • Mental health, wellbeing, employee assistance, and employee resource programs.
  • Training and development programs, volunteering support, and donation matching.
  • Professional communication in English is required for regular collaboration with worldwide colleagues and partners.

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