Назад
Company hidden
4 дня назад

Technical Designer (Unreal Engine)

75 000 - 90 000CAD
Формат работы
hybrid
Тип работы
fulltime
Грейд
junior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Technical Designer (Unreal Engine): Designing, prototyping, implementing, and refining gameplay features and systems for Unreal Engine multiplayer games with an accent on Blueprints, gameplay mechanics, and technical collaboration. Focus on building gameplay tools, debugging and optimizing game logic, tuning balance, and improving workflows across design and engineering teams.

Location: New Westminster, British Columbia, Canada; hybrid work with three days per week in the office

Salary: CAD 75,000–90,000 per year

Company

hirify.global is an independent game studio and publisher developing large-scale multiplayer games, including Squad and Starship Troopers: Extermination.

What you will do

  • Bridge design and engineering by providing technical solutions to gameplay and feature requirements.
  • Design, prototype, implement, and refine gameplay features and systems in Unreal Engine 5 and Blueprints.
  • Drive prototyping and the creation of gameplay tools with the features team.
  • Support engineers and designers in interpreting requirements, improving workflows, and optimizing game performance.
  • Debug and optimize game logic and behavior to improve live game stability.
  • Create and maintain technical design documentation while sharing knowledge across the team.

Requirements

  • Bachelor’s degree or equivalent experience in game development.
  • At least two years of professional technical game design experience.
  • Strong understanding of Unreal Engine 5 Blueprints and gameplay mechanics, features, and content implementation.
  • Understanding of game development processes, gameplay balance, and tuning.
  • Experience developing and maintaining a live game product.
  • Strong collaboration and communication skills within a mixed-disciplinary, fast-paced creative team.

Nice to have

  • Game design experience and knowledge of shooter design principles.
  • Experience shipping a working game.
  • Experience with C++, Perforce, or Jira.
  • Interest in first-person or third-person shooters.

Culture & Benefits

  • Full-time permanent employment with a collaborative, creative team.
  • Extended health and dental benefits.
  • Wellness and health spending accounts.
  • Retirement savings plan.
  • Three weeks of paid vacation and two weeks of paid studio shutdown over the December holiday period.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →