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6 дней назад

Junior Game Designer (Unreal Engine)

Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
junior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Junior Game Designer (Unreal Engine): Designing player interactions, greybox levels, and gameplay systems for a game project with an accent on level flow, economy balancing, and clear game design documentation. Focus on testing gameplay loops, refining mechanics through iteration, and coordinating visual feedback with illustrators and animators.

Location: Remote in the US or Canada

Company

hirify.global is developing an upcoming game project.

What you will do

  • Define player interactions, including movement, combat, puzzles, and other core mechanics.
  • Create clear game design documentation for the development team.
  • Build 3D layouts and greybox levels that guide players, manage pacing, and highlight gameplay mechanics.
  • Manage spreadsheets for the game economy, character stats, and difficulty curves.
  • Test gameplay loops and iterate on features based on playtesting results.
  • Collaborate with illustrators and animators to align visual feedback with mechanical intent.

Requirements

  • Experience building and tweaking gameplay within Unreal Engine, including moving objects, setting up triggers, and adjusting variables.
  • Ability to create concise Game Design Documents that the team can follow.
  • Strong understanding of game logic and player psychology.
  • Portfolio containing finished projects, playable prototypes, or detailed level design breakdowns.

Nice to have

  • Basic knowledge of Unreal Engine Blueprints for implementing simple logic.
  • Ability to create polished experiences with a focused set of mechanics.
  • Iterative mindset and willingness to remove features that are not fun during playtesting.

Culture & Benefits

  • Volunteer role with an indefinite engagement.
  • Flexible personal schedule.
  • Hands-on experience on a game development project.
  • Support from industry experts and opportunities to build a portfolio.
  • Credits in the final release and networking with game development professionals.
  • Access to studio resources and opportunities to develop industry skills.

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