обновлено 3 дня назад
Senior Game Designer (7 Days to Die)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Game Designer (7 Days to Die) (Game Design): Designing and optimizing gameplay, 3C, progression, economy, and core systems for a live survival game with an accent on systems design, simulation tools, and data-driven balancing. Focus on authoring feature specifications, tuning game variables and playable characters, and integrating internal and player feedback across the live service lifecycle.
Location: Montreal, QC, Canada
Company
is a Canadian gaming studio developing original games and providing external development services across PC, console, and mobile platforms.
What you will do
- Design, iterate, and optimize gameplay, 3C, core systems, progression, and economy features for 7 Days to Die.
- Write clear design specifications and documentation aligned with the game's creative direction.
- Build and tune data structures and game systems throughout the live service lifecycle.
- Create and maintain simulation tools for balancing game variables and playable characters.
- Balance gameplay and systems using internal and player feedback.
Requirements
- 5+ years of video game industry experience, including 2+ years as a systems designer.
- Strong interest in gameplay and game systems trends, competitive team games, and games-as-a-service practices.
- Proficiency with Unity.
- Proficiency with Microsoft Excel simulations, predictive calculations, data analysis, and data modeling.
- Ability to communicate design knowledge and ideas through flowcharts, feature specifications, and data reports.
Culture & Benefits
- Permanent full-time position.
- Work within a diverse and creative environment.
- Contribute to a long-running survival franchise with more than 20 million players worldwide.
- Collaborate with and The Fun Pimps during the franchise's next phase of growth.
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