Senior Game Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Game Designer (Gamedev): Designing, iterating, and optimizing core gameplay systems, progression, and economy for the survival franchise 7 Days to Die with an accent on data-driven balancing and simulation. Focus on building cohesive systems, authoring design specifications, and adapting game variables throughout the live service lifecycle.
Location: Montreal, QC
Company
is the largest Canadian gaming studio, known for the flagship franchise Dead by Daylight and a wide portfolio of original IPs and external development services.
What you will do
- Design, iterate, and optimize features including gameplay, 3C, core systems, progression, and economy.
- Author clear design specifications and documentation to support creative direction.
- Build and tune data structures and game systems for a live service environment.
- Create and maintain simulation tools for balancing and adapting game variables.
- Balance gameplay and systems based on internal and player feedback.
Requirements
- 5+ years of experience in the video game industry.
- 2+ years of experience as a systems designer.
- Proficiency with Unity.
- Strong analytical competencies and data modeling skills using Microsoft Excel.
- Ability to communicate complex ideas through flowcharts, feature specs, and data reports.
Culture & Benefits
- Award-winning culture recognized as one of the Best Places to Work in Canada.
- Opportunity to work on an iconic survival franchise with a global player base.
- Collaborative environment focused on both original IP and high-profile external partnerships.
- Commitment to a diverse and inclusive workplace.
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