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12 дней назад

Software Intern (Rust/Fullstack)

114 000 - 131 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Software Intern (Rust/Fullstack): Building a browser-based, multiplayer platform for designing and assembling silicon chips with an accent on interactive editing tools, real-time collaboration, GPU rendering, and simulation. Focus on designing low-latency systems, streaming edits between clients, rendering millions of polygons, and owning major features from design through shipping.

Location: On-site in Austin, TX or San Francisco, CA, United States

Compensation: $114,000–$131,000 annualized, paid hourly, plus a housing stipend

Company

Early-stage hardware startup building semiconductor fabrication equipment and software for end-to-end chip design and manufacturing.

What you will do

  • Build major features for a browser-based, multiplayer platform for schematic capture, physical layout, and chip simulation.
  • Develop deeply interactive, low-latency editing tools involving algorithms and computational geometry.
  • Design a document model that supports diffing, merging, and real-time collaboration.
  • Build synchronization infrastructure for streaming edits between clients with strong correctness and performance requirements.
  • Develop GPU rendering systems that display millions of polygons smoothly in web and native environments.
  • Own features across the full stack from design through shipping using Rust.

Requirements

  • On-site availability in Austin or San Francisco is required.
  • Strong Rust experience, or serious C++ and systems experience with the ability to go deep into Rust.
  • Solid fundamentals in memory management, performance, and concurrency.
  • Experience profiling and optimizing slow software, with the ability to explain the causes and improvements.
  • A portfolio, including GitHub if applicable, demonstrating non-trivial software built from scratch.
  • Ability to work hands-on with complex applications and learn chip design concepts.

Nice to have

  • Game, engine, or real-time systems experience, including ECS, scene graphs, spatial indexing, physics engines, or low-latency input.
  • Electrical engineering, analog, or digital systems knowledge.
  • Experience with distributed systems, real-time systems, CRDTs, OT, WebSockets, or data pipelines.
  • Experience with geometry, graph, routing, spatial data, optimization, graphics, shaders, or GPU pipelines.
  • Familiarity with Bevy's ECS, wgpu, Axum, WebAssembly, PostgreSQL, or serialization formats such as Protobuf, FlatBuffers, and Cap'n Proto.

Culture & Benefits

  • Hands-on work in an ambitious early-stage hardware startup with complex software and hardware challenges.
  • Housing stipend, daily lunches, dinners three times per week, and a stocked office kitchen.
  • Weekly learning and development opportunities.
  • Commuter benefits, including parking and late-night Uber rides from the office.
  • Paid time off, holidays, sick time, medical, dental, and vision insurance.
  • Visa sponsorship is available. Additional benefits include a 401(k), life insurance, and disability insurance.

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