12 дней назад
Software Intern (Rust/Fullstack)
114 000 - 131 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Software Intern (Rust/Fullstack): Building a browser-based, multiplayer platform for designing and assembling silicon chips with an accent on interactive editing tools, real-time collaboration, GPU rendering, and simulation. Focus on designing low-latency systems, streaming edits between clients, rendering millions of polygons, and owning major features from design through shipping.
Location: On-site in Austin, TX or San Francisco, CA, United States
Compensation: $114,000–$131,000 annualized, paid hourly, plus a housing stipend
Company
Early-stage hardware startup building semiconductor fabrication equipment and software for end-to-end chip design and manufacturing.
What you will do
- Build major features for a browser-based, multiplayer platform for schematic capture, physical layout, and chip simulation.
- Develop deeply interactive, low-latency editing tools involving algorithms and computational geometry.
- Design a document model that supports diffing, merging, and real-time collaboration.
- Build synchronization infrastructure for streaming edits between clients with strong correctness and performance requirements.
- Develop GPU rendering systems that display millions of polygons smoothly in web and native environments.
- Own features across the full stack from design through shipping using Rust.
Requirements
- On-site availability in Austin or San Francisco is required.
- Strong Rust experience, or serious C++ and systems experience with the ability to go deep into Rust.
- Solid fundamentals in memory management, performance, and concurrency.
- Experience profiling and optimizing slow software, with the ability to explain the causes and improvements.
- A portfolio, including GitHub if applicable, demonstrating non-trivial software built from scratch.
- Ability to work hands-on with complex applications and learn chip design concepts.
Nice to have
- Game, engine, or real-time systems experience, including ECS, scene graphs, spatial indexing, physics engines, or low-latency input.
- Electrical engineering, analog, or digital systems knowledge.
- Experience with distributed systems, real-time systems, CRDTs, OT, WebSockets, or data pipelines.
- Experience with geometry, graph, routing, spatial data, optimization, graphics, shaders, or GPU pipelines.
- Familiarity with Bevy's ECS, wgpu, Axum, WebAssembly, PostgreSQL, or serialization formats such as Protobuf, FlatBuffers, and Cap'n Proto.
Culture & Benefits
- Hands-on work in an ambitious early-stage hardware startup with complex software and hardware challenges.
- Housing stipend, daily lunches, dinners three times per week, and a stocked office kitchen.
- Weekly learning and development opportunities.
- Commuter benefits, including parking and late-night Uber rides from the office.
- Paid time off, holidays, sick time, medical, dental, and vision insurance.
- Visa sponsorship is available. Additional benefits include a 401(k), life insurance, and disability insurance.
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