Назад
Company hidden
4 дня назад

Senior Technical Animator (Game Scripting)

130 140 - 171 960CAD
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK/US/Australia +1 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Technical Animator (Game Scripting): Creating game scripting systems and implementing cinematic scenes for high-quality multiplayer and single-player experiences with an accent on technical design, animation systems, and 3D art production. Focus on building animation props and rigs, supporting narrative scenes, and solving real-time engine and pipeline challenges.

Location: Hybrid position based in the Toronto studio, with a combination of in-studio and remote workdays; permanent remote work is not available.

Annual base pay: CAD 130,140–171,960 in Ontario, Canada, plus potential discretionary incentive compensation.

Company

Video game studio focused on high-quality multiplayer and single-player experiences, including the Call of Duty franchise.

What you will do

  • Work with established game engines, animation systems, and digital creation tools.
  • Implement game scripting and cinematic scenes.
  • Provide technical design and narrative scene support.
  • Create animation prop rigs and support 3D content production.
  • Collaborate with designers, animators, and technical artists to support content creators.
  • Prototype and iterate quickly while troubleshooting technical issues.

Requirements

  • Experience in game scripting, technical design, animation, or technical art.
  • Professional or personal experience with real-time game engines and a good understanding of proprietary engines and tools.
  • Strong artistic skills and working knowledge of 3D art production.
  • Working knowledge of Python tool and pipeline development.
  • Effective communication, collaboration, problem-solving, and troubleshooting skills.
  • Flexibility, comfort with rapid prototyping, quick iteration, and continuous learning.

Nice to have

  • Technical animation or technical art degree.
  • Experience building skeletons, skinning, and rigging in Maya.
  • Knowledge of real-time physics, ragdolls, pre-baked simulation, or shader creation.
  • Experience with in-game cinematics, capture, and editing.

Culture & Benefits

  • Collaborative, multidisciplinary studio environment.
  • Extended health coverage including medical, dental, and vision care.
  • Supplemental life and critical illness coverage, legal services, and other benefit programs.
  • Relocation assistance may be available when the company requires a geographic move for the role.
  • Benefits eligibility may vary for part-time and temporary full-time employees and interns.

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