5 дней назад
Senior Technical Animator (Unreal Engine)
99 800 - 147 680CAD
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Technical Animator (Unreal Engine): Building and optimizing body and facial character rigs, skinning systems, and animation pipelines for gameplay and cinematics with an accent on anatomical accuracy, FACS-based facial systems, and Unreal Engine integration. Focus on developing rigging tools, processing motion-capture data, maintaining animation databases, and ensuring efficient runtime performance.
Location: Burnaby, British Columbia, Canada
Salary: CAD $99,800–$147,680 per year, with potential bonus and equity awards in regular roles.
Company
Small Axe Studios is a stand-alone game studio developing a new sports franchise and player-focused interactive entertainment experience.
What you will do
- Design, maintain, and optimize body and facial character rigs for gameplay and cinematic assets.
- Define asset-binding and skinning pipelines supporting character art and animation workflows.
- Collaborate with animators to ensure rigs meet quality and usability requirements.
- Build and maintain body and facial rigging tools, including FACS-based facial systems.
- Develop motion-capture processing pipelines and animation databases.
- Work with engineering to integrate character assets efficiently into runtime environments.
Requirements
- 6+ years of experience as a Technical Animator or Rigging TD in games or a related industry.
- Strong knowledge of body and facial rigging, skinning, human anatomy, deformation, and animation principles.
- Proficiency in Maya and MotionBuilder.
- Strong scripting ability in Python.
- Proven experience integrating character rigs into Unreal Engine.
- Familiarity with Control Rig, MetaHuman, and Unreal animation systems.
Nice to have
- C++ scripting or development experience.
- Experience with character simulation, including cloth, muscle, or hair.
- Familiarity with motion-capture pipelines.
- Experience developing rigging tools or facial solvers for real-time performance.
- Experience with cloth rigging and simulation.
Culture & Benefits
- Collaborative work across engineering, animation, art, and character teams.
- Opportunity to contribute to a brand-new sports game IP from the ground up.
- Regular employees may receive bonus and equity awards.
- Regular roles include a range of medical, financial, and other benefits.
- Reasonable accommodation is available during the application, interview, and employment process.
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