Высокоуровневая лидерская роль в топовой геймдев-студии с четким скоупом и отличными плюшками, хотя зарплату придется обсуждать на собеседовании.
Кликните для подробной информации
Зарплата не указанаСовременный стекЧеткий скоупТоповый доменОтличный WLB
Оценка от Hirify AI
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Staff Software Engineer (Build Services, Teamfight Tactics) (C++/Java, Unreal Engine, Horde): Building and optimizing foundational systems for game builds, CI/CD pipelines, test automation, release management, and developer tools with an accent on scalable build infrastructure and cross-platform delivery. Focus on designing reliable build workflows, monitoring build performance across development environments, and leading architectural solutions for mobile and PC game development.
Company
Riot Games develops player-focused games and experiences, including Teamfight Tactics.
What you will do
Provide technical leadership, architectural design, and hands-on implementation for build services and foundational development systems.
Develop and maintain build patterns, tooling, standards, monitoring dashboards, Slack integrations, and code submission tools.
Configure and optimize CI/CD pipelines, test automation, build metrics, and performance monitoring across development environments.
Build and maintain release and version management tools for reliable game delivery on mobile and PC/desktop platforms.
Collaborate with gameplay, backend, and core technology teams on scalable cross-functional solutions.
Mentor engineers and promote code quality, maintainability, documentation, and engineering excellence.
Requirements
6+ years of professional software development experience.
4+ years of professional experience with C++ or Java, plus strong object-oriented C, C++, and C# programming skills.
3+ years of professional experience with Unreal Engine and Horde.
Experience with mobile and PC/desktop build environments, game build processes, CI/CD pipeline configuration, and test automation.
3+ years of Perforce experience and an understanding of data-driven design principles and computer science fundamentals.
Product sense, pragmatism, developer empathy, and a BS in Computer Science or equivalent understanding of computer science fundamentals.
Nice to have
Online SaaS game development experience.
Experience building developer workflows.
Mobile or multi-platform performance profiling experience.
Experience contributing to central technology groups and working across multiple teams and initiatives.
Culture & Benefits
Open paid time off policy and flexible work schedules.
Medical, dental, and life insurance.
Parental leave for employees, spouses or domestic partners, and children.
401(k) with company match.
Collaborative environment focused on player empathy and player-first decision-making.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →