Назад
16 дней назад

Staff Software Engineer (Build Services, Teamfight Tactics)

Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR
Staff Software Engineer (Build Services, Teamfight Tactics) (C++/Java, Unreal Engine, Horde): Building and optimizing foundational systems for game builds, CI/CD pipelines, test automation, release management, and developer tools with an accent on scalable build infrastructure and cross-platform delivery. Focus on designing reliable build workflows, monitoring build performance across development environments, and leading architectural solutions for mobile and PC game development.

Company

Riot Games develops player-focused games and experiences, including Teamfight Tactics.

What you will do

  • Provide technical leadership, architectural design, and hands-on implementation for build services and foundational development systems.
  • Develop and maintain build patterns, tooling, standards, monitoring dashboards, Slack integrations, and code submission tools.
  • Configure and optimize CI/CD pipelines, test automation, build metrics, and performance monitoring across development environments.
  • Build and maintain release and version management tools for reliable game delivery on mobile and PC/desktop platforms.
  • Collaborate with gameplay, backend, and core technology teams on scalable cross-functional solutions.
  • Mentor engineers and promote code quality, maintainability, documentation, and engineering excellence.

Requirements

  • 6+ years of professional software development experience.
  • 4+ years of professional experience with C++ or Java, plus strong object-oriented C, C++, and C# programming skills.
  • 3+ years of professional experience with Unreal Engine and Horde.
  • Experience with mobile and PC/desktop build environments, game build processes, CI/CD pipeline configuration, and test automation.
  • 3+ years of Perforce experience and an understanding of data-driven design principles and computer science fundamentals.
  • Product sense, pragmatism, developer empathy, and a BS in Computer Science or equivalent understanding of computer science fundamentals.

Nice to have

  • Online SaaS game development experience.
  • Experience building developer workflows.
  • Mobile or multi-platform performance profiling experience.
  • Experience contributing to central technology groups and working across multiple teams and initiatives.

Culture & Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees, spouses or domestic partners, and children.
  • 401(k) with company match.
  • Collaborative environment focused on player empathy and player-first decision-making.

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