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4 дня назад

UI/UX Designer (Unreal Engine)

75 000 - 90 000CAD
Формат работы
hybrid
Тип работы
project
Грейд
junior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UI/UX Designer (Unreal Engine): Designing and implementing UI for PC and console multiplayer games with an accent on UMG widget hierarchies, Blueprint logic, reusable component libraries, and animated interfaces. Focus on translating Figma and Adobe mockups into performant in-engine widgets, debugging platform-specific issues, and refining usability across the player experience.

Location: New Westminster, British Columbia, Canada; hybrid with three days per week in the office

Salary: CAD 75,000–90,000 per year

Company

hirify.global Industries is an independent game development studio and publisher creating large-scale multiplayer games, including Squad and Starship Troopers: Extermination.

What you will do

  • Design and implement performant UI directly in Unreal Engine using UMG and Blueprints.
  • Create wireframes, user flows, layouts, UI art assets, and motion design elements for PC and console games.
  • Translate Figma and Adobe mockups into widget hierarchies, widget Blueprints, animations, and data bindings.
  • Build and maintain reusable UMG widget libraries, styles, and templates.
  • Collaborate with artists, engineers, production, game design, and QA to iterate on designs and resolve implementation issues.
  • Optimize and debug UI for usability, runtime performance, input, and platform-specific resolution requirements.

Requirements

  • At least 2 years of professional experience as a UI Designer or Implementer in PC or console game development.
  • Hands-on Unreal Engine UI implementation experience with UMG and Blueprint scripting for UI logic and navigation.
  • Strong understanding of layout principles, usability, and interface design best practices.
  • Proficiency with Figma and Adobe Creative Suite.
  • Experience taking UI from wireframe or mockup through to a shippable UMG widget.
  • Strong communication and time management skills, including the ability to explain design decisions and meet deadlines.

Nice to have

  • Experience with the Common UI plugin or custom UMG extensions.
  • Familiarity with Unreal Engine UI performance considerations.
  • Experience with first-person shooters, especially FPS games built in Unreal Engine.
  • Proactive approach to removing blockers and driving solutions.

Culture & Benefits

  • 12-month fixed-term position with possible extension or transition to a permanent role.
  • Extended health and dental benefits.
  • Two weeks of paid vacation.
  • Collaborative studio environment with cross-functional game development teams.

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