3 дня назад
Senior UX Designer (Game UI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior UX Designer (Game UI): Designing and implementing player-facing UI systems for video games, including menus, HUDs, controls, tutorials, and accessibility features with an accent on player flow, feedback, and cohesive UX standards. Focus on prototyping UI in the game engine, refining experiences through playtest feedback, and coordinating implementation with UI art, UI code, and game design teams.
Location: Remote role associated with Frisco, Texas, United States. Candidates must be legally authorized to work in the United States or Canada without requiring current or future employer sponsorship.
Company
is a video game publishing label of Take-Two Interactive, partnering with Gearbox Entertainment on award-winning franchises including Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms.
What you will do
- Review game design documentation and ensure proposed features provide clear, appropriate UI feedback.
- Create design documentation and reference materials to support UI implementation.
- Define and maintain UX standards for menus and UI elements, including typography, layouts, accessibility, and control schemes.
- Collaborate with UI art, UI code, game design, systems, and content teams to polish the player experience.
- Develop UI prototypes in the game engine and fine-tune UI behavior, text, tutorials, and controls.
- Help define UI playtest criteria, analyze feedback, and identify confusion points for actionable improvements.
Requirements
- At least 7 years of professional experience in games UI/UX.
- Experience shipping a AAA game and a proven record of design and implementation in video games.
- Strong understanding of game UI experiences, including menu flow, HUD design, control mapping, and player feedback.
- Excellent documentation, communication, interpersonal, and organizational skills.
- Ability to stay focused and self-motivated toward project goals.
- Legal authorization to work in the United States or Canada without current or future employer sponsorship is required.
Nice to have
- Experience with Unreal Engine and UMG, preferably on first-person shooters.
- Understanding of Borderlands mechanics and modern gamepad, keyboard, and mouse interfaces.
- Co-op or online multiplayer experience.
- Experience with console certification and shipping processes.
- French fluency, leadership or mentoring experience, and knowledge of game accessibility standards.
Culture & Benefits
- Collaborative work with UI art, UI code, game design, systems, and content teams.
- Opportunities to share UX feedback and best practices across projects and Gearbox studios.
- Commitment to an inclusive, discrimination-free workplace.
- Reasonable accommodations are available throughout the application process and employment.
- Remote work arrangement.
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