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2 дня назад

Mechanical Engineer Modeler (VR)

Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
India
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Mechanical Engineer Modeler (VR): Creating high-fidelity mechanical 3D assets for immersive VR training experiences with an accent on CAD-to-real-time conversion, hard-surface modeling, PBR materials, and performance optimization. Focus on building accurate assemblies, generating LODs, baking detailed assets into optimized meshes, and validating scale and performance for interactive VR applications.

Location: Bangalore, India. Relocation eligible.

Company

hirify.global develops materials engineering solutions and equipment used to manufacture semiconductors and advanced displays.

What you will do

  • Convert mechanical drawings, CAD models, bills of material, and technical specifications into accurate, VR-ready 3D models and assemblies.
  • Create interactive training assemblies, sub-assemblies, exploded views, service breakdowns, simplified models, cutaways, highlights, and color-coded components.
  • Optimize geometry for real-time VR and game-engine pipelines through clean topology, efficient UV layouts, polygon budgets, LODs, draw-call optimization, and texture memory management.
  • Create PBR materials, textures, decals, material variants, and baked normal maps for realistic and instructionally clear assets.
  • Prepare asset hierarchies, pivots, naming conventions, documentation, and optimized FBX or glTF files for VR application integration.
  • Collaborate with VR developers, instructional designers, engineers, and subject-matter experts through technical reviews and final delivery.

Requirements

  • 3+ years of professional experience creating real-time 3D assets for VR, games, simulation, or interactive training.
  • Strong proficiency with Blender, Maya, or 3ds Max.
  • Experience with real-time asset optimization, including LOD generation, high-to-low-poly baking, texture optimization, polygon budgets, and draw-call reduction.
  • Hands-on experience with PBR texturing and material creation using metal/roughness workflows.
  • Mechanical engineering education or equivalent practical experience, with the ability to interpret technical drawings and CAD data.
  • Portfolio demonstrating hard-surface and mechanical modeling with real-time optimization.

Nice to have

  • Experience creating assets for industrial equipment, manufacturing tools, or technical training content.
  • Familiarity with Unity or Unreal Engine for scale, lighting, performance validation, and integration support.
  • Experience with CAD-to-real-time conversion pipelines.
  • Understanding of VR usability, including scale perception, visual comfort, and interaction clarity.
  • Experience with ZBrush for high-detail sculpting.

Culture & Benefits

  • Supportive work culture focused on learning, development, and career growth.
  • Opportunity to work on engineering solutions supporting semiconductor and advanced display manufacturing.
  • Health and wellbeing programs supporting personal and professional growth.
  • Regular employee position with full-time employment and no travel requirement.

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