2 дня назад
Mechanical Engineer Modeler (VR)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Mechanical Engineer Modeler (VR): Creating high-fidelity mechanical 3D assets for immersive VR training experiences with an accent on CAD-to-real-time conversion, hard-surface modeling, PBR materials, and performance optimization. Focus on building accurate assemblies, generating LODs, baking detailed assets into optimized meshes, and validating scale and performance for interactive VR applications.
Location: Bangalore, India. Relocation eligible.
Company
develops materials engineering solutions and equipment used to manufacture semiconductors and advanced displays.
What you will do
- Convert mechanical drawings, CAD models, bills of material, and technical specifications into accurate, VR-ready 3D models and assemblies.
- Create interactive training assemblies, sub-assemblies, exploded views, service breakdowns, simplified models, cutaways, highlights, and color-coded components.
- Optimize geometry for real-time VR and game-engine pipelines through clean topology, efficient UV layouts, polygon budgets, LODs, draw-call optimization, and texture memory management.
- Create PBR materials, textures, decals, material variants, and baked normal maps for realistic and instructionally clear assets.
- Prepare asset hierarchies, pivots, naming conventions, documentation, and optimized FBX or glTF files for VR application integration.
- Collaborate with VR developers, instructional designers, engineers, and subject-matter experts through technical reviews and final delivery.
Requirements
- 3+ years of professional experience creating real-time 3D assets for VR, games, simulation, or interactive training.
- Strong proficiency with Blender, Maya, or 3ds Max.
- Experience with real-time asset optimization, including LOD generation, high-to-low-poly baking, texture optimization, polygon budgets, and draw-call reduction.
- Hands-on experience with PBR texturing and material creation using metal/roughness workflows.
- Mechanical engineering education or equivalent practical experience, with the ability to interpret technical drawings and CAD data.
- Portfolio demonstrating hard-surface and mechanical modeling with real-time optimization.
Nice to have
- Experience creating assets for industrial equipment, manufacturing tools, or technical training content.
- Familiarity with Unity or Unreal Engine for scale, lighting, performance validation, and integration support.
- Experience with CAD-to-real-time conversion pipelines.
- Understanding of VR usability, including scale perception, visual comfort, and interaction clarity.
- Experience with ZBrush for high-detail sculpting.
Culture & Benefits
- Supportive work culture focused on learning, development, and career growth.
- Opportunity to work on engineering solutions supporting semiconductor and advanced display manufacturing.
- Health and wellbeing programs supporting personal and professional growth.
- Regular employee position with full-time employment and no travel requirement.
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