3 часа назад
Software Engineer (Computational Mechanics)
190 000 - 230 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Software Engineer (Computational Mechanics): Building and optimizing nonlinear solid-mechanics solvers and simulation software for thermal, fluid-flow, and structural-mechanics applications with an accent on finite element methods, sparse linear algebra, and GPU execution. Focus on implementing large-deformation and history-dependent material models, improving solver convergence, and profiling high-performance code on modern hardware.
Location: Hybrid, Palo Alto HQ, United States
Salary: $190,000–$230,000 per year, plus equity participation
Company
4d develops simulation software for thermal, fluid-flow, and structural-mechanics applications used by engineers.
What you will do
- Develop and tune nonlinear solvers for geometric and material nonlinearity in solid mechanics.
- Build iterative linear solvers and preconditioners for large sparse systems.
- Port and optimize solvers for GPU execution using CUDA, HIP, SYCL, or equivalent frameworks.
- Implement finite-element discretizations for structural and thermomechanical simulations.
- Profile and benchmark solver performance, identifying and removing bottlenecks.
- Contribute to version control, automated testing, CI/CD, and code review practices while collaborating with physicists, engineers, and software developers.
Requirements
- 3–6 years of industry or research experience in computational mechanics, scientific computing, computational physics, numerical simulation, or HPC.
- Hands-on experience with geometric and material nonlinearity, large-deformation kinematics, nonlinear constitutive models, and Newton-type methods.
- Strong foundation in the finite element method for solid and structural mechanics.
- Experience implementing iterative linear solvers and preconditioning techniques for large sparse systems.
- Proven GPU programming experience and proficiency in C++ and/or Python.
- Strong software engineering practices, including Git, automated testing, CI/CD, and code review.
Nice to have
- Experience with warpage and residual-stress problems in semiconductor manufacturing.
- Familiarity with matrix-free methods, geometric multigrid, adaptive mesh refinement, or embedded geometry methods.
- Experience applying machine learning to solid mechanics.
- Experience with Nsight, VTune, or Roofline performance analysis.
Culture & Benefits
- Work on technically challenging problems with engineering impact.
- Join a small, collaborative team where contributions are visible.
- Receive competitive compensation with equity participation.
- Work in a flexible environment and help build the software platform from the ground up.
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