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16 часов назад

AI Simulation Engineer

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
AI Simulation Engineer (Robotics): Building scalable simulation and synthetic data generation pipelines for humanoid and collaborative robots with an accent on 3D scene construction, domain randomization, and sim-to-real transfer. Focus on developing generative World Action Models, editing 3D scenes and point clouds, and validating robot behavior in modern simulation environments.

Location: On-site in Metzingen / Riederich, Germany

Company

hirify.global' AI department develops simulation, synthetic data, and World Action Model capabilities for humanoid and collaborative robots.

What you will do

  • Build scalable simulation and data generation pipelines for training and validating perception and policy models.
  • Construct generated 3D scenes from real-world recordings, including assets, physically accurate materials, humans, and objects.
  • Develop domain randomization strategies for lighting, textures, physics, sensor noise, and camera poses to improve sim-to-real transfer.
  • Create methods for 3D inpainting and scene editing across 3D scenes and point clouds.
  • Design and fine-tune generative World Action Models that predict scene dynamics, object interactions, and robot action consequences.
  • Collaborate with AI, perception, control, and manipulation teams while integrating sensor models, diagnostic tools, documentation, and CI/CD processes.

Requirements

  • Excellent Master's or PhD degree in Computer Science, Physics, Robotics, Computer Graphics, or a related field.
  • 3+ years of relevant experience in scene simulation or compositing, synthetic data generation, 3D vision, or 3D augmentation.
  • Strong programming skills in Python or modern C++.
  • Hands-on experience with PyTorch or TensorFlow and generative models such as diffusion models, NeRFs, Gaussian splatting, or transformer-based world models.
  • Solid background in computer graphics, 3D geometry, rendering pipelines, physical simulation, and procedural generation.
  • Very good written and spoken English and willingness to work on-site in Germany.

Nice to have

  • CUDA experience.
  • Experience with synthetic data generation.
  • Experience with Isaac Sim, Gazebo, Unreal, or Unity.
  • Experience with sim-to-real transfer and deployment on robotics hardware such as NVIDIA Jetson.

Culture & Benefits

  • Interdisciplinary collaboration across AI, perception, control, and manipulation.
  • Work on humanoid and collaborative robotics with a focus on safety and robustness.
  • Full-time, on-site work in Metzingen / Riederich.

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