16 ΡΠ°ΡΠΎΠ² Π½Π°Π·Π°Π΄
AI Perception Engineer (Robotics)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
AI Perception Engineer (Robotics) (Deep Learning/Computer Vision): Building real-time perception and sensor-fusion systems that enable humanoid and collaborative robots to understand dynamic, human-occupied environments, with an accent on 3D reconstruction, object tracking, and actionable world models. Focus on designing and deploying neural networks, integrating cameras, LiDAR, IMU, and force sensors, and validating robust perception software on real robots and in simulation.
Location: On-site in Metzingen / Riederich, Germany
Company
develops humanoid and collaborative robots designed to perceive, understand, and interact with dynamic human environments.
What you will do
- Architect and build the end-to-end perception pipeline from raw camera, LiDAR, IMU, force/torque, and joint-sensor data to actionable world models.
- Develop sensor-fusion, object-detection and tracking, 3D-reconstruction, and scene-understanding capabilities for humanoid and collaborative robots.
- Research state-of-the-art robot perception and deep learning, transferring relevant academic results to real robots.
- Design, train, fine-tune, and deploy neural networks in the cloud and on embedded robotic hardware.
- Implement real-time perception software in modern C++ and Python using classical computer vision and GPU acceleration.
- Validate perception modules in Gazebo, Isaac Sim, and real robot platforms while collaborating with hardware, control, planning, and manipulation teams.
Requirements
- Excellent Master's or PhD degree in computer science, robotics, or a related field.
- 3+ years of experience building robust perception stacks for dynamic, human-centered environments.
- Strong programming skills in Python or modern C++.
- Practical experience with PyTorch or TensorFlow for robotics perception tasks.
- Solid background in computer vision, 3D and multi-view geometry, sensor fusion, point-cloud processing, and OpenCV.
- Excellent English-language communication skills and availability for on-site work in Metzingen / Riederich are required.
Nice to have
- Experience with CUDA and GPU acceleration.
- Deployment on NVIDIA Jetson or other embedded robotics hardware.
- Experience with ROS2, DDS, PCL, Gazebo, or Isaac Sim.
Culture & Benefits
- Cross-functional collaboration with hardware, control, planning, and manipulation teams.
- Work spans simulation and real robot platforms.
- Opportunity to bring advances from academic research into production robotics systems.
- Involvement in diagnostics, performance tooling, documentation, and CI/CD practices.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β
ΠΠΎΡ ΠΎΠΆΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
1 Π΄Π΅Π½Ρ Π½Π°Π·Π°Π΄
Senior AI Systems Engineer (Robotics)
14 ΡΠ°ΡΠΎΠ² Π½Π°Π·Π°Π΄
AI Engineer (Simulation)
120Β 000 - 150Β 000$
9 ΡΠ°ΡΠΎΠ² Π½Π°Π·Π°Π΄
Senior Software Engineer - Photonic Ecosystem (f/m/d)
7 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Principal Engineer β AI-Enabled Embedded Software (AI)
6 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Senior Member of Technical Staff, Machine Learning (AI)
6 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Principal AI Engineer
2Β 900 - 4Β 850β¬