3 дня назад
Senior UI/UX Designer (Game Design)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior UI/UX Designer (Game Design): Leading the adaptation of a large simulation game’s UI and UX systems to new platforms with an accent on controller-first interfaces, accessibility, readability, and platform-specific interactions. Focus on mentoring designers, solving usability challenges caused by platform transitions, and refining player experiences through playtests and usability evaluations.
Location: Remote within Canada; candidates must reside in Canada and be legally eligible to work in Canada
Company
is developing a large simulation game adaptation for new platforms.
What you will do
- Lead and mentor the UI/UX team while maintaining consistent quality and execution.
- Adapt UI and UX systems for new platforms in collaboration with design, art, engineering, production, and project leadership.
- Review and improve navigation, readability, accessibility, usability, visual consistency, and information hierarchy.
- Create user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions.
- Identify UX challenges caused by platform transitions and develop player-focused solutions.
- Participate in design reviews, playtests, and usability evaluations to refine the player experience.
Requirements
- Must reside in Canada and be legally eligible to work in Canada.
- 7+ years of professional UI/UX design experience in games.
- At least two shipped titles, including one with design leadership or feature leadership experience.
- Experience designing interfaces for complex gameplay systems or feature-rich applications.
- Strong knowledge of UX, information hierarchy, accessibility, interaction design, and usability best practices.
- Proficiency with Figma, Adobe Photoshop, Illustrator, Adobe Animate, or equivalent tools; experience with controller-first interfaces and platform-specific UX.
Nice to have
- Experience with game ports, remasters, or cross-platform development.
- Experience designing UI for simulation, strategy, management, or other systems-heavy games.
- Background in visual design, typography, iconography, or information visualization.
- Experience with usability testing and accessibility, plus familiarity with console and PC UX.
Culture & Benefits
- Temporary full-time employment for a five-month contract.
- Remote workplace arrangement within Canada.
- Cross-functional collaboration across design, art, engineering, production, and project leadership.
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