3 дня назад
Mid-Level UI/UX Designer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Mid-Level UI/UX Designer (Game UI/UX): Designing, implementing, and optimising complex game UI features and systems such as menus, HUD modules, dynamic flows, and procedural elements with an accent on reusable UI libraries, engine implementation, and accessibility. Focus on debugging technical UI issues, building shader-based interfaces and advanced animations, and validating polished experiences across resolutions and gameplay contexts.
Location: Hybrid position based in Brighton, UK, requiring 3 days onsite each week; remote work is available on the remaining days.
Company
is a multinational game development team of AAA veterans building player-first experiences with strong engineering foundations, performance excellence, and accessibility.
What you will do
- Design, implement, and optimise complex UI features and systems, including menus, HUD modules, dynamic flows, and procedural elements.
- Develop and maintain UI libraries, reusable components, and critical systems for the assigned feature domain.
- Implement or optimise custom UI shaders, materials, and advanced animations.
- Debug engine, Blueprint, middleware, and other technical UI issues to unblock feature development.
- Validate UI functionality and appearance across resolutions, aspect ratios, and gameplay contexts.
- Collaborate with engineers, designers, and producers while improving workflows and maintaining technical documentation.
Requirements
- 3+ years of experience in UI/UX design for games or interactive products.
- Ability to independently deliver mid-scope UI features, including complex interactions and procedural systems.
- Proficiency with Figma, Photoshop, Illustrator, Unreal, and Unity.
- Strong understanding of layout, anchoring, slicing, optimisation, Blueprint, and scripting fundamentals.
- Experience debugging complex technical and design challenges and developing UI systems or libraries.
- Strong knowledge of usability, readability, accessibility, communication, and practical problem-solving.
Nice to have
- Experience with dynamic HUDs, procedural UI, or live-service UI elements.
- Familiarity with UI middleware or advanced engine pipelines.
- Experience with shader-based UI, advanced materials, or complex animations.
- Exposure to UX metrics, usability testing, or iterative optimisation.
Culture & Benefits
- Hybrid working with a centrally located Brighton office and a flexible working environment.
- Private medical, dental, and vision coverage, with optional private pension via salary sacrifice.
- Annual leave, bank holidays, and a winter office closure.
- Annual research credit, professional development opportunities, internal tech talks, and cross-disciplinary collaboration.
- Work-life balance with no crunch, family-friendly maternity, paternity, and adoption leave, plus weekly team lunches and office games.
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