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4 дня назад

Senior UX Designer (Game Design)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada/Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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TL;DR
Senior UX Designer (Game Design): Creating intuitive, scalable, and cohesive player experiences for a large-scale live-service multiplayer first-person shooter with an accent on user research, interaction design, and design systems. Focus on designing reusable interfaces and feedback systems, validating implementation through player research, and aligning UX solutions across game design, level design, art, and programming.

Location: Office-based in Montreal, Canada, or Da Nang, Vietnam

Company

hirify.global is a global gaming company creating original interactive entertainment experiences across international teams.

What you will do

  • Conduct discovery research and define clear player and UX problems.
  • Design scalable user interfaces, flows, signals, feedback systems, and interactions for a large-scale live-service multiplayer first-person shooter.
  • Create sketches, wireframes, user flows, documentation, and prototypes at appropriate levels of fidelity.
  • Present and advocate for UX solutions with multidisciplinary stakeholders across game design, level design, art, programming, and other disciplines.
  • Review implementation with user research and iterate based on player research and feedback.
  • Build and promote UX standards and design systems while advocating for accessibility and platform compliance.

Requirements

  • At least 5 years of UX experience in the video game industry.
  • Strong user-centered design, communication, ownership, and collaboration skills.
  • Advanced knowledge of information architecture, signals and feedback systems, interaction design, wireframing, and screen layout design.
  • Knowledge of multiplayer first-person shooters, open-world games, GaaS products, and monetization systems.
  • Proficiency with Figma, Confluence, Miro, and working directly within a game editor.
  • Experience with prototyping, success metrics, accessibility, platform compliance, and design systems.

Nice to have

  • Degree in UX Design, Interaction Design, Cognitive Psychology, or a related field.
  • Experience implementing user interfaces.
  • Strong visual or motion design sensibilities.
  • Experience with data analysis.

Culture & Benefits

  • Work within a small, autonomous, multidisciplinary team.
  • Contribute to a fast-changing environment focused on innovation and continuous improvement.
  • Collaborate with international teams creating memorable gaming experiences.
  • Bring diverse perspectives to player and product design.

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