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23 дня назад

Senior / Staff Research Engineer, Simulation Assets & Content Systems (AI)

Формат работы
remote (только USA)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior / Staff Research Engineer (Simulation Assets & Content Systems): Architecting and owning end-to-end asset pipelines for a multi-sensor simulation stack with an accent on 3D representations and generative AI. Focus on designing scalable schemas for heterogeneous asset libraries and productionizing neural rendering techniques.

Location: Must be based in the US or Canada (Hybrid in Toronto, San Francisco, Pittsburgh, or Remote)

Company

hirify.global is an AI-driven company developing next-generation autonomous driving technology.

What you will do

  • Architect and own end-to-end asset pipelines from raw sensor logs to simulation-ready representations (3DGS, NeRF, mesh).
  • Design schemas, formats, and storage for heterogeneous asset libraries, managing compression, streaming, and cross-renderer interop.
  • Build tooling and visualization systems for inspecting, comparing, and curating assets at a scale of tens of thousands of items.
  • Integrate cutting-edge research in neural rendering and generative AI (diffusion, world-models) into the production pipeline.
  • Collaborate with autonomy and safety teams to ensure asset catalogs meet diversity and realism demands for evaluation.

Requirements

  • Experience shipping production-quality software at scale that other engineers depend on daily.
  • Track record of building large-scale 3D content pipelines (ingestion, validation, serving) for graphics, simulation, or robotics.
  • Fluency in modern 3D representations, including Mesh, OpenUSD, NeRF, and 3D Gaussian Splatting.
  • Experience designing and debugging GPU jobs in the cloud (AWS, GCP) with a focus on throughput and cost optimization.
  • Strong software engineering fundamentals in Python and at least one native systems language (C++ or Rust).
  • Must be located in the United States or Canada.

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