Engine Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Engine Programmer (C++/Gamedev): Maintaining a custom C++ engine and porting it to modern consoles with an accent on 2D graphics and performance optimization. Focus on implementing low-level optimizations, updating graphics code for new hardware, and ensuring system stability for a large player base.
Location: Office-based in Atlanta (US) or Montreal (Canada)
Company
(Blue Mammoth Games) is a global leader in gaming, creating original experiences like Brawlhalla, Assassin's Creed, and Rainbow Six.
What you will do
- Maintain a custom C++ engine and port it to modern consoles.
- Update 2D graphics code to support new console hardware and features.
- Investigate performance bottlenecks and implement technical optimizations.
- Write reliable and maintainable code without the use of AI assistance.
- Collaborate with QA to formulate and execute comprehensive test plans.
Requirements
- 5+ years of professional programming experience.
- 3+ years of experience working within a professional video game studio.
- Professional experience with game console SDKs and graphics APIs.
- Solid knowledge of programming languages and computer science concepts.
- Ability to operate independently and break down complex problems into organized tasks.
- Must be based in or able to work from the office in Atlanta, US or Montreal, Canada.
Nice to have
- Bachelor's degree in Computer Science or a related field.
- Recent experience programming without reliance on AI tools.
Culture & Benefits
- Competitive salary and comprehensive benefits package.
- Work environment combining independent studio energy with corporate stability.
- Inclusive culture committed to diversity and equal opportunity.
- Opportunity to contribute to high-profile, global gaming titles.
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