Software Engineer II (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Software Engineer II (Gamedev): Design and develop video codec components for SDKs and cloud gaming platforms with an accent on system-level performance and GPU optimization. Focus on implementing end-to-end features, resolving complex multithreading issues, and optimizing the codecs pipeline.
Location: Hybrid in San Mateo, CA, United States
Salary: $163,700 - $245,500 USD
Company
Sony Interactive Entertainment is the company behind the brand, delivering cutting-edge hardware and network services to millions of users globally.
What you will do
- Design and develop video codec components for SDKs and cloud gaming platforms.
- Own end-to-end delivery of features, including design, implementation, and validation.
- Perform system-level performance analysis and drive optimizations across the codecs pipeline.
- Collaborate with platform, hardware, and system software teams to debug and resolve complex issues.
Requirements
- Strong systems programming experience in C/C++.
- Solid understanding of multithreading, concurrency, and low-level programming concepts.
- Experience with GPU and graphics programming, including HLSL, Vulkan, or CUDA.
- Proven ability in debugging and profiling complex systems.
- Must be based in or authorized to work in San Mateo, CA, USA
Nice to have
- Familiarity with video compression standards (AV1, VVC, VP9, H.265, H.264) and multimedia frameworks.
- Exposure to hardware-accelerated or heterogeneous systems (CPU/GPU/ASIC).
- Good understanding of kernel and operating system fundamentals.
Culture & Benefits
- Top-tier benefits package including medical, dental, and vision insurance.
- Matching 401(k) plan and paid time off.
- Wellness programs and exclusive employee discounts for Sony products.
- Flexible hybrid working policy.
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