Software Engineer (Game Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Software Engineer (Game Engine): Develop and improve systems for data management and game asset processing within the engine, focusing on content creator workflows and faster iteration. Focus on building high-performing concurrent software, data pipelines, caching systems, and supporting on-demand loading services.
Location: Hybrid role based in Vancouver, Canada
Salary: CAD 122,300 - 170,700
Company
is EA's advanced multi-platform game development engine used globally by thousands of developers to create leading game titles.
What you will do
- Collaborate with game and teams to understand and support their technology needs
- Own core functionalities of data management and asset processing systems
- Contribute to system design, implementation, testing, and maintenance
- Engage in technical discussions to improve systems over time
- Share and acquire domain expertise within large-scale engine and content pipeline systems
Requirements
- Location: Must be based in Vancouver or able to work hybrid in this location
- 5+ years experience in C++ programming, data-oriented design, and software architecture
- Experience building high-performing concurrent software and working within established codebases
- Familiarity with Agile development practices
- Experience with data processing, data management, databases or file systems
- Experience with web services running locally and in Azure
Culture & Benefits
- Comprehensive benefits including vacation, sick leave, parental leave, and extended health coverage
- Retirement plan and insurance options for regular full-time employees
- Supportive environment fostering creativity, learning, and growth
- Equal opportunity employer with inclusive workplace accommodations
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