Animation Engineer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Animation Engineer (Unreal Engine): Developing and optimizing animation systems for an upcoming multiplayer title with an accent on bridging the gap between core engine technology and high-quality character animation. Focus on implementing complex animation methodologies like motion matching and procedural animation while ensuring performance and network reliability.
Location: Hybrid role based in Vancouver, British Columbia. Current eligibility to work in Canada is preferred.
Company
A multiplayer-focused game studio founded by industry veterans, currently developing titles for PC and console with offices in Seattle, Vancouver, and Montreal.
What you will do
- Collaborate with designers, artists, and animators to implement high-quality in-game character animations.
- Bridge the gap between Unreal Engine core technology and animation gameplay requirements.
- Monitor and optimize the performance and network reliability of animation systems.
- Develop test cases and integrate closely with the QA team.
- Manage time and responsibilities effectively to meet prioritized project goals.
Requirements
- Bachelor's degree in Computer Science or equivalent training.
- Minimum 3 years of experience as a gameplay or animation engineer.
- Deep knowledge of Unreal Engine 5 animation systems.
- Strong programming proficiency in C/C++.
- Solid understanding of animation methodologies including foot IK, rigging, motion matching, and blend trees.
- Strong mathematics and linear algebra skills.
- Familiarity with Claude Code in a game development environment.
Culture & Benefits
- Work on multiplayer titles with a team of industry veterans.
- Opportunity to work in a collaborative, cross-functional studio environment.
- Equal opportunity employer committed to inclusive hiring practices.
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