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8 часов назад

Senior Character Rigger (Gamedev)

Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
France/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Senior Character Rigger (3DS Max/Python): Creating high-quality character rigs and integrating them into the game engine for Rainbow Six Siege with an accent on efficient skinning, deformation, and control systems. Focus on optimizing rigs for real-time performance and developing scalable animation pipelines for AAA production.

Location: Montreal, Canada (Hybrid) or Annecy, France (Office-based)

Company

hirify.global is a global leader in gaming, creating original and memorable experiences such as Assassin's Creed and Rainbow Six.

What you will do

  • Build user-friendly character rigs using 3DS Max.
  • Develop efficient skinning, deformation, and control systems.
  • Ensure clean export and seamless integration into the game engine.
  • Support and improve animation pipelines and technical workflows.
  • Optimize rigs to ensure high real-time performance.
  • Collaborate with animation, technical art, and programming teams to refine best practices.

Requirements

  • Professional experience as a Character Rigger within the video game industry.
  • Strong mastery of 3DS Max rigging pipelines.
  • Solid understanding of deformation, skinning, and control systems.
  • Proficiency in Python scripting for automating rigging pipelines.
  • Proven track record of working on AAA game productions.
  • Deep understanding of real-time optimization and engine constraints.

Nice to have

  • Experience with facial rigging using joint-based, blendshape, or hybrid systems.

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