Senior Hard Surface Model/Texture/Look Dev Artist (VFX)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Hard Surface Model/Texture/Look Dev Artist (VFX): Creating high-quality digital assets for film and television projects with an accent on hard surface modeling, texturing, and look development. Focus on building complex environments, vehicles, and props while ensuring production-ready assets for high-end VFX pipelines.
Location: Must reside in British Columbia, Canada and work remotely using Pacific Standard Time.
Salary: $45 - $65 per hour
Company
is recruiting on behalf of a partner VFX studio specializing in high-end assets for film and television.
What you will do
- Create high-resolution hard surface models, including environments, vehicles, and props, from photographic references and scans.
- Develop UV layouts, texture maps, and look development elements to achieve realistic visual results.
- Perform cleaning, refining, and retopology of models to fit production workflows.
- Collaborate with asset, CG, and VFX teams to ensure assets integrate smoothly into the pipeline.
- Apply industry best practices to solve complex technical and creative challenges independently.
Requirements
- Professional experience in film and television visual effects production.
- Strong portfolio/demo reel showcasing wireframes, UV layouts, and completed assets.
- Proficiency with Maya and ZBrush or Mari.
- Advanced skills in retopology, UV mapping, and physically based texturing (PBR) workflows.
- Must reside in British Columbia, Canada.
Nice to have
- Knowledge of V-Ray.
- Experience with Houdini, Marvelous Designer, or Substance Painter.
Culture & Benefits
- Competitive hourly compensation ($45 - $65).
- Flexible remote work environment.
- Opportunity to work on high-profile film and TV projects.
- Collaborative, artist-driven culture that values curiosity and work-life balance.
- Exposure to innovative technologies and advanced production techniques.
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