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2 дня назад

Senior Technical Artist (UE5)

Формат работы
remote (только Poland)
Тип работы
fulltime
Грейд
senior
Английский
b1
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior Technical Artist (UE5/PCG): Designing and implementing procedural content generation (PCG) workflows and scalable world-building systems for level and environment art teams with an accent on production efficiency and visual quality. Focus on optimizing large-scale environments using World Partition and creating artist-friendly procedural toolsets.

Location: Remote (Poland)

Company

hirify.global is a global leader in game creation, focusing on pushing technological boundaries to create immersive gaming experiences.

What you will do

  • Design and implement scalable PCG frameworks and production-ready procedural tools in Unreal Engine 5.
  • Build reusable systems for biome population, vegetation placement, set dressing, and road generation.
  • Define technical requirements and establish procedural generation standards for artists, designers, and engineers.
  • Optimize procedural systems for World Partition-based projects, focusing on performance and memory usage.
  • Collaborate with Level Artists to enhance production workflows and iteration speed.
  • Document technical standards and workflows for the team.

Requirements

  • Minimum 5 years of experience in game development or CG industry, with at least 2 years as a Technical Artist.
  • Advanced knowledge of Unreal Engine 5 and strong production experience with the PCG Framework.
  • Deep understanding of World Partition, Data Layers, HLOD, Streaming, and open-world production.
  • Proven ability to design scalable content pipelines for large environments.
  • English: B1+ level required.
  • Must be based in Poland.

Nice to have

  • Experience with Houdini and Houdini Engine for Unreal.
  • Proficiency in Geometry Script, Editor Utility Widgets, and pipeline automation.
  • Blueprint scripting and C++ knowledge for Unreal Engine workflows.
  • Expertise in shaders, materials, and rendering optimization.
  • Python scripting and Niagara/procedural VFX knowledge.

Culture & Benefits

  • Opportunity to work with a team of experts passionate about making and playing games.
  • Environment focused on constant learning, exploration of new ideas, and professional excellence.
  • Culture of dedication and pushing the boundaries of possibility in game development.

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