Senior Gameplay Programmer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Gameplay Programmer (Unreal Engine 5/C++): Implement gameplay features and tools in an Unreal Engine 5 codebase with an accent on C++ gameplay systems, performance optimization, and debugging. Focus on collaborating across disciplines, resolving technical issues, and iterating efficiently while maintaining high-quality player experience.
Location: Hybrid Remote • Austin, TX • United States (must be legally authorized to work in the U.S.)
Company
develops action-focused games and is working on an upcoming title.
What you will do
- Implement gameplay features and tools from provided design documents using strong C++ skills.
- Collaborate with cross-disciplinary teams to integrate gameplay mechanics with assets and animations.
- Identify and resolve technical issues, from bugs to critical performance problems, to keep gameplay smooth and optimized.
- Manage tasks independently with minimal oversight and proactively drive improvements.
Requirements
- 5+ years of professional game development experience and at least one shipped PC or console title.
- Highly proficient in C++ for robust, optimized gameplay code.
- Strong Unreal Engine 4 or 5 knowledge, including Blueprints, AI, animation systems, physics, and networking.
- Console platform experience (PlayStation, Xbox, or Switch), including platform-specific optimization, debugging, and certification processes.
- Excellent game design sensibilities and ability to align technical work with player experience.
- Must be located in the United States and legally authorized to work in the U.S. without employer sponsorship.
Nice to have
- Multiplayer gameplay and network replication experience in Unreal Engine.
- Deep understanding of animation systems and inverse kinematics.
- Experience with AI systems and navigation.
- Computer science/related degree or relevant experience.
Culture & Benefits
- Hybrid remote setup based in Austin, TX.
- Work with technical leadership and cross-disciplinary teams to deliver high-quality gameplay.
- Autonomy and self-management with minimal oversight.
- Role emphasizes quality, iteration, and proactive issue resolution.
Hiring process
- Interviews to assess gameplay programming experience, Unreal/C++ proficiency, and shipped-title impact.
- Discussion of collaboration style and ability to work independently on gameplay tasks.
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