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3 месяца назад

Lead Animation Engineer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lead Animation Engineer (C++/Gamedev): Leading a team of animation engineers to architect and optimize real-time character animation systems for AAA titles with an accent on runtime performance, memory efficiency, and cross-platform scalability. Focus on evolving bespoke runtime animation workflows and integrating advanced techniques like IK, procedural animation, and motion matching in a custom engine environment.

Location: Hybrid in Los Angeles (Chatsworth) or Vancouver

Company

hirify.global is a studio founded by the original Call of Duty creators, known for critically acclaimed titles such as Apex Legends and Titanfall.

What you will do

  • Lead and mentor a team of animation engineers, fostering a collaborative and solutions-focused environment.
  • Architect, implement, and maintain high-performance runtime animation systems using C++.
  • Partner with tech art, rigging, and animation directors to realize the creative vision and improve animator workflows.
  • Optimize animation systems for CPU, memory, and streaming performance across Sony, Microsoft, and Nintendo hardware.
  • Define technical roadmaps and staffing plans aligned with long-term engine goals.
  • Debug and resolve complex animation issues within large-scale, live-service environments.

Requirements

  • 10+ years in game development, including 5+ in animation and 3+ in a technical leadership role.
  • Deep expertise in C/C++ and real-time animation systems (playback, blending, IK, ragdoll, etc.).
  • Solid understanding of skeletal deformation systems, including skinning, blendshapes, and runtime retargeting.
  • Strong knowledge of animation content pipelines from DCC tools (e.g., Maya) to engine runtime.
  • Experience with AAA engines and console development for Sony, Microsoft, and Nintendo.
  • Proven track record of shipping at least one AAA title.

Nice to have

  • Bachelor’s degree in Computer Science or Mathematics.
  • Experience with PS5, Xbox Series X|S, and multiplayer AAA titles.
  • Proficiency with Maya and experience implementing motion matching.

Culture & Benefits

  • Environment built on the philosophy that creative freedom leads to extraordinary games.
  • Opportunity to work with some of the best developer talent in the industry.
  • Collaborative, nimble, and flexible team culture.
  • Backed by the expansive resources of Electronic Arts (EA).

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