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Senior Graphics Programmer (Unreal Engine)

Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Graphics Programmer (Unreal Engine) (Game Development/Real-Time Rendering): Pushing Unreal Engine 5 rendering systems to their limits for massive open-world survival games with an accent on GPU performance, visual fidelity, and console optimization. Focus on modifying engine source code, optimizing Lumen, Nanite, ray tracing, shaders, memory, streaming, and frame-generation technologies across PC and modern consoles.

Location: Remote, based in the United States; core hours are 10:00 AM–4:00 PM PST

Company

hirify.global develops AAA-quality indie games, including the ARK: Survival Evolved and ARK: Survival Ascended franchises.

What you will do

  • Modify Unreal Engine 4/5 C++ source code and implement engine refactors and upgrades for massive open-world gameplay.
  • Profile and optimize GPU performance, draw calls, LOD transitions, overdraw, memory usage, load times, and rendering bottlenecks.
  • Enhance rendering systems using Lumen, Nanite, hardware ray tracing, DLSS, FSR, PSSR, TSR, HLSL, compute shaders, and PBR materials.
  • Optimize rendering across PC, PlayStation 5, and Xbox Series X|S while managing VRAM, memory bandwidth, scalability tiers, and certification requirements.
  • Collaborate with Technical Art, VFX, Creature Art, and Tech Animation teams on shaders, foliage, weather systems, fur, skin, deformation, and high-creature-count scenes.
  • Debug low-level graphics crashes, rendering anomalies, race conditions, and deadlocks; develop internal tools and improve asset, packaging, and streaming pipelines.

Requirements

  • 5+ years of professional C/C++ experience focused on real-time rendering and low-level GPU systems.
  • Deep expertise with modern graphics APIs, specifically DirectX 12, and hands-on experience with PIX profiling and debugging.
  • Strong proficiency in HLSL shaders, compute shaders, and PBR materials.
  • Hands-on experience modifying and extending Unreal Engine 4/5 source code.
  • Deep experience with Perforce and version control platforms.
  • Availability for core hours from 10:00 AM to 4:00 PM PST, plus on-call support and crunch during critical shipping periods.

Nice to have

  • Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer, or similar technical role.
  • Familiarity with the ARK franchise.

Culture & Benefits

  • Work with a distributed team across multiple continents and offices in Redmond, Washington, and Gainesville, Florida.
  • Medical, dental, and vision coverage with employee premiums fully covered.
  • Short- and long-term disability insurance, life insurance, 401(k), and FSA/HSA options.
  • Paid parental leave, PTO, paid holidays, and unlimited sick time.

Hiring process

  • Submit a resume and cover letter explaining interest in the role, interest in hirify.global, and currently played games.

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