обновлено 4 дня назад
Senior Graphics Programmer (Unreal Engine)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Graphics Programmer (Unreal Engine) (Game Development/Real-Time Rendering): Pushing Unreal Engine 5 rendering systems to their limits for massive open-world survival games with an accent on GPU performance, visual fidelity, and console optimization. Focus on modifying engine source code, optimizing Lumen, Nanite, ray tracing, shaders, memory, streaming, and frame-generation technologies across PC and modern consoles.
Location: Remote, based in the United States; core hours are 10:00 AM–4:00 PM PST
Company
develops AAA-quality indie games, including the ARK: Survival Evolved and ARK: Survival Ascended franchises.
What you will do
- Modify Unreal Engine 4/5 C++ source code and implement engine refactors and upgrades for massive open-world gameplay.
- Profile and optimize GPU performance, draw calls, LOD transitions, overdraw, memory usage, load times, and rendering bottlenecks.
- Enhance rendering systems using Lumen, Nanite, hardware ray tracing, DLSS, FSR, PSSR, TSR, HLSL, compute shaders, and PBR materials.
- Optimize rendering across PC, PlayStation 5, and Xbox Series X|S while managing VRAM, memory bandwidth, scalability tiers, and certification requirements.
- Collaborate with Technical Art, VFX, Creature Art, and Tech Animation teams on shaders, foliage, weather systems, fur, skin, deformation, and high-creature-count scenes.
- Debug low-level graphics crashes, rendering anomalies, race conditions, and deadlocks; develop internal tools and improve asset, packaging, and streaming pipelines.
Requirements
- 5+ years of professional C/C++ experience focused on real-time rendering and low-level GPU systems.
- Deep expertise with modern graphics APIs, specifically DirectX 12, and hands-on experience with PIX profiling and debugging.
- Strong proficiency in HLSL shaders, compute shaders, and PBR materials.
- Hands-on experience modifying and extending Unreal Engine 4/5 source code.
- Deep experience with Perforce and version control platforms.
- Availability for core hours from 10:00 AM to 4:00 PM PST, plus on-call support and crunch during critical shipping periods.
Nice to have
- Shipped titles credited as a Senior Graphics Programmer, Senior Rendering Engineer, Principal Graphics Engineer, or similar technical role.
- Familiarity with the ARK franchise.
Culture & Benefits
- Work with a distributed team across multiple continents and offices in Redmond, Washington, and Gainesville, Florida.
- Medical, dental, and vision coverage with employee premiums fully covered.
- Short- and long-term disability insurance, life insurance, 401(k), and FSA/HSA options.
- Paid parental leave, PTO, paid holidays, and unlimited sick time.
Hiring process
- Submit a resume and cover letter explaining interest in the role, interest in , and currently played games.
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