Lead Level Artist (AAA Project)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Lead Level Artist (AAA Project): Responsible for the quality, consistency, and artistic execution of environments produced by the World team with an accent on leading Level Art production and aligning art direction with gameplay and technical constraints. Focus on managing an AAA environment art team, translating creative vision into concrete production goals, and ensuring visual consistency and technical soundness across environments.
Company
is a global gaming company creating original and memorable gaming experiences.
What you will do
- Organize and manage the Level Art team, set production priorities, and provide regular feedback to support artists’ growth.
- Translate Art Direction and World Director vision into concrete artistic objectives for the World team.
- Collaborate with the Lead Level Designer to ensure alignment between design intent, gameplay experience, and visual execution.
- Work with the Technical Director to integrate technical constraints, production tools, and methods for efficient and sustainable production.
- Communicate Level Art considerations across Art Direction, Technical Direction, Game Direction, Production, Gameplay, Programming, Tech Art, and QA teams.
- Define and maintain artistic standards (composition, materials, visual transitions, spatial coherence) and drive continuous workflow improvement.
Requirements
- Proven experience managing an artistic team in AAA production.
- Extensive experience creating video game environments with strong understanding of composition, materials, color, volume, and environmental storytelling.
- Strong ability to maintain high quality in a complex production environment and to make effective decisions, mediate, and prioritize.
- Ability to work daily with Design, Technical, and Production teams, understanding gameplay, performance, and pipeline constraints.
- Strong knowledge of world-building disciplines (e.g., architecture, geography, geology, urban planning, landscape architecture or equivalent).
- English: Fluency in English
Culture & Benefits
- Office-based roles in studios in Annecy (France) and Montreal (Canada).
- AAA production environment with collaboration across multiple disciplines (design, technical, production, gameplay, programming, tech art, QA).
- Emphasis on autonomy, accountability, and knowledge sharing within the Level Art team.
- Focus on innovation and excellence, including work connected to the Snowdrop engine pipeline.
Hiring process
- Application via the company careers page.
- Interview steps and evaluations are not specified in the posting.
Location: Office-based in Annecy, France or Montreal, Canada
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