Lead Environment Artist (Game Development)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Lead Environment Artist (Game Development): Delivering high-quality environment art for Blizzard’s next great game with an accent on environment content creation, integration into the game pipeline, and leading teams from iterative prototyping to final execution. Focus on authoring PBR assets, driving creatively challenging work, and mentoring artists while collaborating across Art, design, code, Materials, VFX, and Lighting.
Location: Irvine, CA (hybrid; some on-site and some work-from-home)
Salary: $119,280.00 - $220,700.00 Annual (base pay range)
Company
develops and publishes iconic interactive entertainment experiences.
What you will do
- Collaborate with the Art Director and cross-functional partners (designers, artists, code, Materials, VFX, Lighting) to define and deliver world-class game environments.
- Guide environment art working practices from iterative prototyping through best-in-class final execution.
- Create production artifacts (content creation briefs, presentations) to direct internal and external artists.
- Oversee practical execution from environment concept to completion and drive the most creatively challenging artwork.
- Identify environment-art risks early and propose solutions.
- Mentor the team to level up skills, processes, and artistic techniques.
Requirements
- 10+ years of experience in AAA Environment Art.
- 2+ years of management/leadership experience.
- Proven experience shipping multiple major titles in a relevant role.
- Strong understanding of AAA game engine implementation and integration into the pipeline.
- Comprehensive environment art creation knowledge with strong proficiency in industry-standard 3D workflows.
- Strong understanding of authoring PBR content and experience developing pipelines with Engineers and Tech Artists.
Nice to have
- Experience through early development R&D phases.
- Knowledge of other game art disciplines (Lighting, VFX, Characters, Animation, Rendering).
- Interest in photography and cinema.
- Experience creating and handling photogrammetry data.
- Expertise in 3D composition, form, balance, and color theory.
Culture & Benefits
- Hybrid work model with a home studio in Irvine, CA.
- Comprehensive benefits including medical, dental, vision, and insurance options (eligibility subject to requirements).
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, paid sick time, floating holidays, and parental leave.
- Health savings/reimbursement accounts and wellbeing programs, plus free/discounted games.
- Relocation assistance may be available if the role requires moving geographic locations.
Hiring process
- Hiring process includes interviews and sharing role-specific pay range details for local geography during the process.
- Compensation may include incentive compensation (not guaranteed).
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