Lighting Artist (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Lighting Artist (Game Art): Crafting and implementing high-quality lighting for AAA game environments with an accent on mood, atmosphere, and technical performance. Focus on optimizing light rigs, volumetric effects, and post-processing to ensure visual consistency across complex environmental archetypes.
Location: Must be based in the United States (excluding California)
Salary: $70,000–$80,000 per year
Company
The largest outsourcing art studio in North America, specializing in high-end content creation for major AAA game franchises.
What you will do
- Craft and tweak light sources to achieve desired mood and atmosphere.
- Implement lighting rigs, manage light bakes, and handle volumetric lighting.
- Collaborate with level designers and environment artists to guide player focus.
- Apply post-processing effects like color grading and bloom.
- Ensure high visual quality while meeting strict performance constraints.
Requirements
- Must be based in the United States (excluding California)
- Strong portfolio showcasing professional lighting work for video games
- 2+ years of professional experience as a Lighting Artist in the game industry
- Proficiency in lighting pipelines and technical implementation
Nice to have
- Experience with proprietary engines (e.g., Frostbite)
- Proficiency in Maya, Houdini, and Unreal Engine
Culture & Benefits
- Work on major AAA titles within a collaborative, creative team
- Full-time employment benefits for US-based staff including medical, dental, and vision
- 401K plan with company match
- Opportunities for upward career growth
- Fully remote work environment
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