Creature Technical Director (Character Technical Artist / Rigger)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Creature Technical Director (Maya/Unreal): Design and build advanced animation rigs and systems for high-end characters and creatures with an accent on real-time production workflows and proprietary toolsets. Focus on optimizing character setup processes, integrating performance capture, and developing scripting tools to facilitate art production.
Location: San Francisco, California, United States
Salary: $94,100 – $120,400 per year
Company
is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries.
What you will do
- Design, build, and test advanced animation rigs, setups, and systems for characters, creatures, and vehicles using Maya, Unreal, and proprietary toolsets.
- Develop and maintain workflows to expedite the character setup and animation process.
- Write scripts to facilitate art production and improve technical efficiency.
- Integrate performance capture animation for both body and face.
- Collaborate with Modelers, Animators, Designers, and Engineers to bring characters to life.
- Participate in concept testing, rapid prototyping, and project planning.
Requirements
- 3+ years of experience as a Character TD, Technical Artist-Rigger, or Technical Animator in AAA game development.
- 2+ years of production experience with Maya and Maya API.
- Strong proficiency in Maya Python/PyMEL, C++ API, and PySide/PyQt GUI design.
- Deep understanding of anatomy, kinematics, deformation, and basic animation principles.
- Experience with run-time, blend-tree based animation systems.
- A portfolio or reel submission with a detailed breakdown of work is required.
Nice to have
- Expertise in Unreal Animation features: blueprints, component anims, physics-based anims, Sequencer, and Control Rig.
- Experience with cloth, hair, fracturing, and rigid simulations.
- Working knowledge of Linux, Perforce, and Linear Algebra.
- VFX production experience or interest in creating VR & MR experiences.
Culture & Benefits
- Comprehensive medical, financial, and other corporate benefits.
- Potential for bonuses and long-term incentive units.
- Opportunity to work at the forefront of visual effects, VR, AR, and Immersive Cinema.
- Collaborative environment dedicated to high-end storytelling and technical innovation.
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