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24 дня назад

Environment Art Producer (Gamedev)

Формат работы
remote
Тип работы
fulltime
Грейд
senior
Английский
c1
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Environment Art Producer (Unreal Engine 5): Managing environment art production for the project SPINE with an accent on iterative development and pipeline rebuilding. Focus on coordinating art leads, optimizing content for performance benchmarks, and overseeing the full asset integration pipeline.

Location: Remote

Company

hirify.global is a game development studio currently working on SPINE, a third-person cinematic gun-fu beat’em’up.

What you will do

  • Own the full environment art production process, including planning, scheduling, prioritization, and backlog management.
  • Establish clear communication channels across art leads, game design, and production.
  • Evaluate current art approaches and implement modern pipelines and iterative development practices.
  • Manage environment assembly and integration, tracking asset completion and review status.
  • Coordinate the optimization of content to meet target performance benchmarks.
  • Act as the connective layer between art leads and art direction to align and unblock senior staff.

Requirements

  • Essential background in art (must have progressed into production/management from an art role).
  • Proven experience managing 3D content production.
  • Deep understanding of art production processes, level art, and resource management.
  • Strong project management skills in scheduling, prioritization, and risk management.
  • Leadership presence with the authority to guide senior art leads.
  • Fluent English, spoken and written.

Nice to have

  • Experience shipping one or more games in a production role.
  • Expertise in setting up and optimizing art/environment content pipelines.
  • Experience with console porting.

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