updated 15 days ago
Marketability Director (Gamedev)
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Job description
Text:
TL;DR
Marketability Director (Gamedev): Defining and managing product marketability to ensure desirability, consistency, and clarity of value proposition for major gaming titles. Focus on developing strategic marketing frameworks, leading cross-functional teams, and translating player insights into actionable product development strategies.
Location: Office-based in Montreal (Canada), Paris (France), or Cary (United States)
Company
is a global leader in the gaming industry, creating original and memorable experiences like Assassin’s Creed and Rainbow Six.
What you will do
- Define core product marketability elements, including positioning, USPs, and visual/verbal identity.
- Collaborate with Go-To-Market Directors to align product foundations with business needs and market realities.
- Provide development teams with player insights, market trends, and feedback to ensure a player-centric approach.
- Develop marketability deliverables such as product bibles, naming frameworks, and build guidelines.
- Define and track desirability metrics to assess positioning resonance and product marketing health.
- Manage and develop a team of experts across Product Marketing and Product Management.
Requirements
- 7 to 10+ years of experience in video game marketing or relevant product strategy roles.
- Functional bilingualism in English and French is required.
- In-depth knowledge of the video game market and industry trends.
- Proven leadership and human resources management skills.
- Ability to work effectively on multiple projects simultaneously in an office-based environment.
- University degree in a relevant field or equivalent education.
Culture & Benefits
- Opportunity to work on world-renowned gaming franchises.
- Collaborative environment focused on innovation and diverse perspectives.
- Support for employee development through coaching and growth opportunities.
- Commitment to a player-centric and creative culture.
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