Мэтч & Сопровод
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Описание вакансии
TL;DR
Principal Software Engineer (Game Safety): Building and scaling distributed systems for real-time game moderation with an accent on adversarial detection, ML pipeline integration, and high-scale data processing. Focus on architecting robust safety products to protect a global community of billions of monthly engagement hours.
Location: Must be based in or able to work from the San Mateo, CA headquarters (Hybrid: onsite Tue-Thu)
Company
Roblox is a global platform for immersive 3D digital experiences, dedicated to connecting a billion people through shared, civil, and safe online communities.
What you will do
- Build and scale distributed systems to power real-time game moderation at massive scale.
- Develop innovative detection approaches to identify and mitigate problematic content and behavior.
- Lead technical direction by tackling the most complex engineering challenges and mentoring team members.
- Partner with Product, Data Science, and Moderation Operations to deliver end-to-end safety products.
- Optimize backend services and ML pipelines to ensure system reliability and performance.
Requirements
- 6+ years of experience building and shipping high-scale backend systems to production.
- 6+ years of experience working on multi-person codebases.
- Strong focus on end-to-end product delivery from ideation to implementation.
- Ability to work cross-functionally with diverse stakeholders.
- Must have existing United States work authorization (no H-1B sponsorship support).
Nice to have
- Experience with machine learning and AI-powered detection systems.
- Background in open-source or personal project development.
Culture & Benefits
- Full-time employment with comprehensive benefits package.
- Equity compensation eligibility.
- Hybrid work model with onsite presence required Tuesday through Thursday.
- Opportunity to shape the future of human interaction and digital safety at massive scale.
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