VFX Artist (Gamedev)
Мэтч & Сопровод
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Описание вакансии
TL;DR
VFX Artist (Gamedev): Creating high-quality visual effects for AAA video game titles with an accent on both stylized and photorealistic art. Focus on implementing effects in Unreal Engine, troubleshooting technical issues, and developing assets for characters, environments, and weapons.
Location: Remote (USA). Not available to California residents.
Salary: $65,000 – $80,000 per year
Company
Largest outsourcing art studio in North America specializing in high-end content creation for AAA game franchises.
What you will do
- Develop high-quality VFX for AAA titles across various categories including characters, environments, and weapons.
- Create both stylized and photorealistic visual effects.
- Troubleshoot and resolve technical problems related to VFX implementation.
- Collaborate within a diversely talented team to remain on the cutting edge of content creation.
Requirements
- Strong portfolio showcasing recent VFX art for video games (mandatory).
- Proficiency with Unreal Engine.
- Experience with both stylized and photorealistic VFX.
- Must be based in the United States (excluding California).
- Self-driven attitude towards critique and technical problem-solving.
Nice to have
- Experience with proprietary engines.
- Proficiency in Maya, Embergen, Houdini, and/or HLSL.
- Experience with Tech Art.
Culture & Benefits
- Fully remote work arrangement.
- Opportunity to work on world-class franchises such as Halo, Mass Effect, and Call of Duty.
- Career growth opportunities within a dynamic gaming industry environment.
- US-based benefits: Medical, Dental, Vision, and 401K with company match.
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