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2 дня назад

VFX Artist - Internship Fall 2026 (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

VFX Artist (Unreal Engine 5/Blender): Creating and implementing high-fidelity visual effects for the game Blight Survival with an accent on particle systems, shaders, and post-process effects. Focus on optimizing assets for performance and collaborating with art and technical teams to enhance player experience.

Location: Hybrid in Montreal, QC. Must be eligible to work full-time in Canada (Québec)

Company

Leading independent game studio known for original IPs like Dead by Daylight and high-profile services for Disney, Sony, and Nintendo.

What you will do

  • Create, implement, and improve environmental, gameplay-related, and character-based VFX.
  • Develop high-fidelity, realistic visual assets.
  • Profile and optimize particle systems, shaders, and post-processing effects to improve performance.
  • Collaborate with design, art, and technical teams to support game features.
  • Translate artistic and design visions into immersive visual experiences for players.

Requirements

  • Solid understanding of particle systems and general knowledge of shaders.
  • Practical experience with Unreal Engine 5 and Blender.
  • Eligible to work full-time in Canada, specifically in Québec.
  • Ability to work 37.5 hours per week for 4 months starting September 2026.

Nice to have

  • Knowledge of Houdini.
  • Knowledge of Substance Designer.

Culture & Benefits

  • Flexible work policy.
  • Free breakfast and lunch provided by an on-site chef at the Montreal office.
  • $250 BEHappy expense reimbursement.
  • Potential opportunity to transition into a full-time position after the internship.

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